This game I had on my wishlist came out recently. All 12 reviews are negative. Ouch. I’m thinking I shouldn’t play it.
There’s only 12 reviews, you get 2 hours within 2 weeks of buying to return the game. There’s no downsides for you to try it
True, but the game is a sequel and I didn’t really like the first one. I was hoping the sequel would be better. It seems not.
Which game?
It’s a horror game called Dollhouse. The sequel is called Dollhouse: Behind the Broken Mirror.
You won’t know until you try it. Don’t pay attention to what others say. I made this mistake countless times with games then when I eventually played them, I loved them. Give it a go. If you don’t like it, refund it.
Perhaps I’ll give it a try. I’d have to finish the first one first.
if there’s a “funny” react option there should ALSO be a ‘display negative, but be positive’ option because joke reviews harm the view of amazing games SO MUCH
fnaf1 has 96% positive reviews where nearly half of the negative ones are just shitposts
https://steamcommunity.com/app/319510/negativereviews/?browsefilter=toprated&snr=1_5_100010_
Counterpoint. That game deserves a shitload more bad reviews. But people that understand what bad games are, don’t play it, and thus don’t review it.
And before you start, no, I don’t have to eat shit to know it tastes bad.
no, I don’t have to eat shit to know it tastes bad.
So you wouldn’t bothering reading the reviews of people who ate shit either.
The original fnaf isn’t that bad, the community is.
It’s not an amazing game, and it’s not a good horror game, but it’s fun for a few hours.I’ll disagree with your disagreement lol
I think it is a good horror game, at least for the first playthrough. (Though most horror games aren’t good for replayability)
You directly control your fate and the first two nights you hardly have to do anything which lead to you micro analyzing everything, terrifying yourself even if there’s not a real threat, which means in the later nights when there ARE threats it actually terrifies the shit out of you. Add the “holy FUCK” feeling of foxy running made my soul fall out of my socks.
that being said though replayability is mid and when the whole series is just the same game over and over but different it loses its charm. Also the community is really insane which is the reason I didn’t play it until wayyy after the hype died down.
Bloom and Rage is a perfect example of this. It’s a complete horrible garbage mess of soulless characters, terrible voice acting, horrible sound mixing, and a trash story and somehow it’s very positive. There are some negative, sane comments. I loved Life is Strange 1, but hooo boy is Bloom and Rage bad. It’s about a band and the music is not even music. It’s very funny, though.
It’s either a completely truthful breakdown about what makes the game not worth it, or a wackadoodle comment about the dumbest thing possible.
I’ll admit to being someone who dislikes most Larian games (DoS, BG3). I’ve written reviews from the perspective of a casual gamer who finds overly complicated or mechanically overwhelming games to simply be too much. You say those things here and you get destroying by the hivemind, but it’s fair for someone to say “I didn’t like this game for the following reasons.” Not all players are looking for the same thing.
I like to leave compliments about the games as well, because there are some great storytellers or unique things about games that should be celebrated even if you didn’t like the final product.
hah I ran into this with a tactical RPG. I even got a comment along the lines that I should change my review “because the game is great, I just can’t appreciate it”. I admit this was the first (and probably last) tactical RPG I’ve tried, but still my experiences were valid impressions as a newcomer of the genre 🤷
At 4,500 hours, I would say the majority would be “it used to be great until the devs did X”
“game went woke”
About as stupid as “toxic players”
or as I see in the case of GW2, the game has always been “woke”, but a handful of players manage to not run into any of the LGBT NPCs for hundreds of hours, then freak out when they do 😅
Not 4500 hours but I made sure to leave one of those about the sudden block of Linux players in GTA Online.
The joke ones with thousand of hours are just “Eh, not that fun”
You always have the hardcore players who make some obscure point the heart of every discussion. “This game is trash! They nerfed magic flummox attacks from +6 to +5! Who is the idiot who makes these decisions!? This is going to kill the game.”
I’ve read so many negative reviews that only say “bodytype A and B” that I’m running out of steam points to gift them clown awards.
I will say I kind of get annoyed at this. Not really on principle because I am all for inclusivity but on some games it’s legitimately hard to tell which one I’m picking and I don’t personally want my character to be trans (male voice, female body) in most games. In Avowed the character selection screen has your character in clothing that kind of obscures the body shape and I was like “are there boobs on this one? I can’t actually tell.” I’m apparently bad enough at this where I usually have to use the clothing off button if there is one to conclusively tell the difference. Helldivers 2’s “Brawny” and “Lean” are pretty good but those characters are in heavy armor and either one could plausibly be either biological sex. Baldurs Gate 3 uses the terms “masc” and “femme” which is less confusing but that game also lets you do any combo of muscles, voice, titties, and genetalia you want, which kind of eliminates the whole confusion in the first place since it’s all customizable. I totally get not wanting to label things but I am dumb and just want to know what I’m picking.
My annoyance with the Oblivion remaster is more that, from what I’ve read, this “body type A/B” change does not make a material difference inside the game, as NPCs still refer to your character as male/female. As a trans person my opinion is, either meaningfully rework how gender is handled in the game or just leave it alone, players know what to expect when playing an older game. This UI-level change actually just muddles player expectations.
That’s just lazy tbh. Kind of the worst of both worlds.
sorry to say, but by awarding them, you’re part of the problem by rewarding bad behaviour :|
(I hate the award system, it made the troll reviews problem so much worse)
Giving clown awards gives them Steam points. It encourages people to leave those type of shitty comments on purpose.
2/5 just drove past
Recently i played Xenoblade Chronicles 2 in Switch, because XC3 was very good and XC1 was even better. So i heard the community praising it, and i gave it a try. Man i hate this game so much, i really had years to play something just only to finish the story. This is the reason to always check both sides.
This is the exact game that came to my mind. Overwhelming positive reviews for a game that seems like it was created using Grandma’s description of “those funny Japanese cartoons my grandson watches” as the main creative direction. I know JRPGs are gonna have weeb elements but I didn’t expect the entire game to be capturing big tiddy anime girls to beat your enemies “with friendship”. Every boss you beat suddenly comes back alive and beats you in the cutscenes. Your still learning new game elements 40 hours in. One of your main teammates is a Jar Jar Binks character obsessed with building his own sex slave robot. My number one most hated game that i actually best mostly because I kept playing it thinking “at some point this has to stop being a pile of weeb dog shit and develop into a real game right?”
I liked all of them. What did you hate about 2?
- Navigation was frustrating bad.
- the mechanics until the 3/4 of the game were slow and not that fun.
- dialogs felt bad and unfinished, also english VA was really bad.
- the UI in general was bad.
- the story felt shallow and the characters didn’t grow. Especially Rex felt as one of the worst protagonists.
- Gatcha mechanic …
- oversexualization of almost all female blades.
- i won all boss fights, but the cutscenes kept showing that i was losing
- i fought the last boss maybe 4 or 5 times.
- i didn’t care for the world, because of the way that the game introduced it to me.
And many more. In general felt as an unfinished game, that they released just to hit the date. I don’t know how it has 83 metacritic score…
Definitely agree on gacha and oversexualization. I played with Japanese audio, so can’t comment on English VA. The rest I didn’t have an issue with, but I can see why someone else would.
4,572.1 hours played. “Not Recommended”
Come on man do you hate yourself?
I’ve got that in League of Legends, so yes.
Do not recommend. 8/10 in 2016, 0/10 in 2025. Tread not upon the path.
Yeah that’s fair.
I’m like this with Genshin. I’ve played it for almost 2k hours, love the exploration gameplay, environment graphics and music, but the monetisation system is extremely predatory, and the character designs and writing are bullshit, so overall I still wouldn’t recommend it to others, or only with heavy caveats. But it really scratches my exploration itch, so I’ll keep playing it myself 🤷
Usually happens when a game was good initially, but then publishers get greedy and push RMT/pay-to-win/freemium features to please investors.
Maybe not a great example, but I played Eve Online for many years, and while the game is actually very playable with RMT (it feels fucking great to destroy somebody’s virtual property they paid 20$ to acquire), it kinda got out of hand and diminished the thousands of hours I put into the game.
That makes sense
Reminds me of Destiny 2. There was a period where the game was amazing, so great to play. Then it hit a downwards slope.
Destiny has the best gun play hands down. It’s shame the monetization is so predatory
Alternatively the game gets purchased by a new company, they don’t put the same effort into it, the quality of the game played degrades, especially for multiplayer games. It’s no longer worth the time now, even though it used to be before
Yes
It’s too bad steam doesn’t have a “mixed” review option.
Like Fallout4. It’s terrible. Bad story. bad gameplay. Buggy. But I still sometimes mod it the fuck up and play anyway, because I want a kind of stupid stealth shooter or to stomp around in power armor. So I don’t really recommend it, but you could do worse.
I wish it used a 5 star system instead of binary yes/no. I don’t like that “yeah, it’s a decent game” and “holy shit this game will change how you see games going forward” get weighed the same. A game that everyone kinda likes will have a similar rating to a game everyone loves.
Would also be nice if they had a “shows promise but it isn’t quite there yet”. Or a way of using ratings to encourage devs to address issues, and maybe a mechanism where certain issues can be tied to a review and then the dev can mark the issue as “addressed” to make those reviews expire with a notice to the user that the game might be much better for them now. It sucks to see a game with a bunch of negative reviews addressing an issue that was since fixed.
IMO this is a good thing. With a “mixed” option, it’s hard to know where the borders are for each person. Say you rate a game on a scale of 0-100 - is “mixed” 30-70, or 25-75, or 20-80, or anything else?
AFAIK with surveys etc. there’s also a bias towards the “middle” option. By not giving one, you force people to think harder about their opinion, which in turn makes the rating more useful.
Hmmm I see your point. I guess I’ll just keep giving “recommend / don’t recommend” reviews and writing the details with words.
Haha yea I always check out the negative reviews first - either they quickly show that I’d be wasting my time with the game, or the negatives they highlight are actually neutral or positive for me, either way I generally find them better value/time than positive reviews. (Especially when a significant portion of positive reviews are memes, award-begging copypasta, or “best game ever” with no further details.)
I do the same. If the negative reviews highlight a consistent issue that I have an issue with and hasn’t been fixed, then I doubt I’ll be buying the product. Doesn’t have to be distinct to steam, either
If Steam would let people leave positive reviews without a comment there would be fewer low value comments.
I think Valve severely escalated the problem when they introduced the award system. Now people are extra motivated to cash in a quick laugh, or provoke outrage for the Clown awards. What boggles my mind the most is that hundreds of people give awards to the same copypaste comments that appear under every major game. I sometimes try to report the reviews of the spammiest accounts, but Valve is really hands-off with their moderation. At the end of the day they profit from the points system, and as always, user experience takes a firm second seat to profits :/