It’s too bad steam doesn’t have a “mixed” review option.
Like Fallout4. It’s terrible. Bad story. bad gameplay. Buggy. But I still sometimes mod it the fuck up and play anyway, because I want a kind of stupid stealth shooter or to stomp around in power armor. So I don’t really recommend it, but you could do worse.
I wish it used a 5 star system instead of binary yes/no. I don’t like that “yeah, it’s a decent game” and “holy shit this game will change how you see games going forward” get weighed the same. A game that everyone kinda likes will have a similar rating to a game everyone loves.
Would also be nice if they had a “shows promise but it isn’t quite there yet”. Or a way of using ratings to encourage devs to address issues, and maybe a mechanism where certain issues can be tied to a review and then the dev can mark the issue as “addressed” to make those reviews expire with a notice to the user that the game might be much better for them now. It sucks to see a game with a bunch of negative reviews addressing an issue that was since fixed.
IMO this is a good thing. With a “mixed” option, it’s hard to know where the borders are for each person. Say you rate a game on a scale of 0-100 - is “mixed” 30-70, or 25-75, or 20-80, or anything else?
AFAIK with surveys etc. there’s also a bias towards the “middle” option. By not giving one, you force people to think harder about their opinion, which in turn makes the rating more useful.
It’s too bad steam doesn’t have a “mixed” review option.
Like Fallout4. It’s terrible. Bad story. bad gameplay. Buggy. But I still sometimes mod it the fuck up and play anyway, because I want a kind of stupid stealth shooter or to stomp around in power armor. So I don’t really recommend it, but you could do worse.
I wish it used a 5 star system instead of binary yes/no. I don’t like that “yeah, it’s a decent game” and “holy shit this game will change how you see games going forward” get weighed the same. A game that everyone kinda likes will have a similar rating to a game everyone loves.
Would also be nice if they had a “shows promise but it isn’t quite there yet”. Or a way of using ratings to encourage devs to address issues, and maybe a mechanism where certain issues can be tied to a review and then the dev can mark the issue as “addressed” to make those reviews expire with a notice to the user that the game might be much better for them now. It sucks to see a game with a bunch of negative reviews addressing an issue that was since fixed.
IMO this is a good thing. With a “mixed” option, it’s hard to know where the borders are for each person. Say you rate a game on a scale of 0-100 - is “mixed” 30-70, or 25-75, or 20-80, or anything else?
AFAIK with surveys etc. there’s also a bias towards the “middle” option. By not giving one, you force people to think harder about their opinion, which in turn makes the rating more useful.
Hmmm I see your point. I guess I’ll just keep giving “recommend / don’t recommend” reviews and writing the details with words.