What are you talking about? Those are two rabbits sharing a cup of tea.
What are you talking about? Those are two rabbits sharing a cup of tea.
Now it reminded me of Vladimir Sorokin’s “Horse soup”. Time to read it again.
Isn’t there rule 34?
Martha Is Dead is a grim psychological triller about twin sisters, set in Italy at the end of WW2. It’s not about war, however. This game left me with deep emotions no other game could do. Heed the warnings given by authors, though. It may come too disturbing to some people.
Password=a");drop table users;–
Alas, it’s longer than 16 characters. Protection works!
Martha is Dead. A tragic and frightening story. Heed to the warnings they give at the start, tho. My wife literally got sick from playing it. No other game or movie has touched me that deep.
Gopher, the Go language mascot mixed in with Rust language mascot.
From my understanding, devs could detect such cheats like cooldownless stratagems or obtaining phantom samples server-side without the need of anti-cheat. It’s the FPS mechanics cheats that are hard to catch.
Probably they are relying on their anticheat too much.
Q-tip fits the ear. Dick fits the bun.
A man came to doctor saying he has troubles with pissing his bed in the sleep.
Next night, the man is sleeping and seeing the midget again.
That boils down to maps. With a few helper functions it’s not a big deal. I can’t remember when I needed to unmarshal JSON into map last time, tho.
I’ve already made this choice. Switched from C++ to Go, and now I never want to touch another language at all. Since I’m not writing kernels or embedded, Go is pretty fast for everything else. Not very popular in gamedev, but that’s just a lack of 3rd party libs, specifically native graphics support.
As for other languages, I can’t justify unnecessary complexity that is generally welcome by those language communities. Go is straight simple yet powerful, and I admire that.
Vim is the program that can beep and ruin files.
“Enemy” with Jake Gyllenhaal. Just watched recently.
I’ve noticed significant performance degradation in World of Warcraft and League of Legends. Used Lutrix to start them. FPS in those games visually dropped to 3-5. While on Windows there was smooth 60+ frames. I’ve tried that about 3 or 4 years ago.
I’m using Linux for work. At home, I have Windows on my desktop, I mainly use it to play games.
One day I’ve tried to move to Linux for my home system, but it came out that games work slower because of DirectX adaptation layer. And most of the games can only work with DX.
I have to add that GPL licenses would hardly change the intention of creators of software not to publish their source code, instead limiting what libraries they can use and open possibility to sue for a fragments of code that could originate from GPL licensed repositories.
Not everyone writes open source. Let’s put the reasons aside, but GPL stuff is unusable outside of open source. MIT and Apache are the licenses that make code really free.
Diablo 2. Heroes of Might & Magic 3 coming next.
I might have more hours @ World of Warcraft, but that’s outright drug and wasn’t played for most of time voluntarily.
That is a scientifically correct answer. Not for this question, though.