• BlameTheAntifa@lemmy.world
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    6 days ago

    The way Epics reviews work are awful, though. They are trying to be really attractive to developers but they aren’t attractive enough to USERS.

    For example, you have to be INVITED to review games on Epic. The system is automated and will occasionally ask for a review after you close a game, assuming you’ve been playing long enough. They claim it’s to avoid things like “review bombing”, but that’s a cop-out to shield bad developers/publishers from the repercussions of their actions (like when Denuvo was non-consensually added to Ghostwire Tokyo a year after release).

    • Rose@lemmy.zip
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      5 days ago

      Implying review bombing is always warranted is as misguided as it gets. Games regularly get review bombed for something as trivial as having a non-white person for a protagonist.

      • BlameTheAntifa@lemmy.world
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        4 days ago

        I don’t disagree that’s a problem, but that is not what I said or implied. That’s the reason Steam has other mechanisms for scoring and scaling reviews. There are plenty of valid reasons for “review bombing” that are organic and natural consequences of developer activity: like adding Denuvo a year after release, adding a launxher or login/account requirement after the fact, etc. Making reviews “invite only” is anti-consumer.

        • Rose@lemmy.zip
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          4 days ago

          If we dig just a bit deeper, it seems your issue is with the whole concept of not owning games, which is the very nature of Steam and its main policy, aptly called the subscriber agreement. Taking that out on game developers, let alone a competitor with more lax DRM practices, is also missing the forest for the trees.

          • BlameTheAntifa@lemmy.world
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            4 days ago

            That is absolutely an issue I have, but it’s a whole separate can of worms. One I could talk about all day. Right now I’m just comparing Epics meaningless, useless review system against Steam.