• AMillionNames@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    1
    ·
    1 year ago

    It’s very shitty. Starfield did this, but it’s not the same to do it for a singleplayer game than to do it for the competitive multiplayer part of the fanbase who will try to rush the expansion.

    • Karyoplasma@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      1 year ago

      It divides the player base and ensures that ingame achievements like world-first DLC dungeon completion or boss kills are invalidated or at least muddied within the community.

      Just look at Diablo 4, it had a similar system and all it did was kill the hype. Not that I think D4 would have been a staple without that crap, but it certainly felt like it was damaging the reception even further.

      D3 was also a dumpster fire at release, and yet Kripp and Krippi’s co-op run for world first Inferno Diablo HC is legendary. One of the very few positive talking points about that game.