• Karyoplasma@discuss.tchncs.de
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    1 year ago

    It divides the player base and ensures that ingame achievements like world-first DLC dungeon completion or boss kills are invalidated or at least muddied within the community.

    Just look at Diablo 4, it had a similar system and all it did was kill the hype. Not that I think D4 would have been a staple without that crap, but it certainly felt like it was damaging the reception even further.

    D3 was also a dumpster fire at release, and yet Kripp and Krippi’s co-op run for world first Inferno Diablo HC is legendary. One of the very few positive talking points about that game.