I’m not sure it’s “radical honesty” to repeatedly push anti-vaccine propaganda. Unless he actually believes it, which is even worse.
I’m not sure it’s “radical honesty” to repeatedly push anti-vaccine propaganda. Unless he actually believes it, which is even worse.
Old people shouldn’t be on the road in the first place. But many can still ride a bike, just like many people with disabilities can’t drive but can ride.
At least cars from China are predominately electric, which is the lesser evil in the short term. And they are mostly smaller than the absurdly large trucks that dominate the US market.
“No more car lanes #stopthecarlanes”
Weimar Republic vibes. Will conservatives think they can control fascists and that they “won’t be that bad”? Hopefully they come to their senses, but I’m not holding my breath.
I’ll add I installed it on my OLED deck, and no obvious issues stand out. Chucked nix on it with the Determinate Nix Installer and deployed my Pipewire EQ and vkBasalt configs without issue (and without some of the audio output issues that SteamOS introduced with the 3.5 update). Oh and vkBasalt comes installed OOTB, which solves some maintenance annoyances with keeping it working on SteamOS.
Steam game mode UI feels slightly snappier, perhaps down to using the BORE CPU scheduler (but it could be placebo of course).
I heard it messes with mozilla firefox
It’s a Nvidia driver bug, so if you’re not on Nvidia you should be good.
Im getting slight fps drops that dont seem to relate to the steam fps counter.
You could try enabling mangohud with the full config. From steam launch options:
MANGOHUD_CONFIG=full MANGOHUD=1 %command%
This will give you more detail than just FPS, although if you don’t still have your old setup it would be challenging to compare.
Project 2025 may be the unofficial platform, although officially adopting it may be a step too far for even the Republican party. If only because of the optics of it, not because they don’t agree with all of it.
Certainly Trump has suggested cleaning house of “liberal” members of the public service so he can install his own cronies that will let him do whatever he wants, which is in line with Project 2025.
Pipewire has built in EQ support (no GUI, but useful once you’ve chosen your settings), and you can use EasyEffects for a GUI to experiment with.
Pipewire also supports complex multichannel impulse responses (including the same files that Hesuvi supports if you supply them). Both of these are a bit challenging to configure it should be said, but it’s nice they they are just effectively outputs you can connect to once they are setup, and don’t require a bunch of programs running at once.
Here’s the official example for virtual sound with “hesuvi”: https://gitlab.freedesktop.org/pipewire/pipewire/-/blob/master/src/daemon/filter-chain/sink-virtual-surround-7.1-hesuvi.conf
I’ve had issues with relative paths in the past for the filenames, so try setting a full path if it doesn’t work.
And here’s an example for EQ (you can add more channels if you need them): https://gitlab.freedesktop.org/pipewire/pipewire/-/blob/master/src/daemon/filter-chain/sink-eq6.conf
You can also add a preamp if your EQ needs that which is just essentially a 0.0 freq, 0 Q filter and then you set the gain that you need. I didn’t need it as I’m not using external amps for any of my pipewire EQs.
One more thing I’ll add is that if you want the effect to also connect to a specific output (maybe your headphone EQ goes to one output, and your speaker EQ goes to a different one) you can set target.object=<your hardware output>
in playback.props section. There’s an even better solution in wireplumber 0.5.X but I haven’t tried it yet and it might not be available on your system. Read this Collabora article if you’re interested.
is it possible to set the steamdeck to “default” to always keep picking the steamdeck speaker as default audio out also when an HDMI is connected through the USB-C?
Some audio issues were introduced in the SteamOS 3.5 update (partly due to having to handle the OLED model around the same time) which causes the HDMI problem. Hopefully it will be fixed in SteamOS 3.6 or 3.7. I’ve found that Bazzite doesn’t have the issue, although obviously that’s an invasive change, and I understand it’s still a bit buggy with the OLED model.
how do y’all combine music and games?
I think doing what you want could be a bit technically involved. One way might be to have one device control the music, and then cast it to the deck with snapcast or similar. Then, if you can get a snapcast client on the deck to be persistently running in the background, any music that is played on the other device, will be heard on the Deck.
Or more simply, you could try pairing your Deck in bluetooth from another device, and then select that Deck as an output. This is assuming that the Deck allows this, and that your source device supports it (Android did last time I tried).
Could be useful for PiKVM or equivalent.
Politically, you need to convince at least some of the “what about the economy/China” types. So economic and energy/manufacturing sovereignty arguments can be more convincing than “humanity is fucked if we don’t act quickly enough”. It’s stupid, but that’s democracy for you.
Note: Not actual Linux ports to be clear but I believe the original versions already ran fine, including their limitations.
Yeah, I understand. It was more of a shout into the void type comment, then a criticism.
They’re keeping the 256gb LCD for now, although that could change in the future of course.
Completely unneeded in Australia. The conservative oppositions’ nuclear plan is just a delay tactic so their fossil fuel buddies can burn coal for a bit longer (and creating a culture war is a nice bonus).
Monado is the only semi-viable thing at the moment, but it’s still really in the tinkerer phase. Annoyingly, much of the discussion about it is on discord.
EDIT: And Linux VR Adventures is the place to go for relatively simple instructions about how to set things up, and what is currently supported.
Volume is weird, i feel like i’d almost like either a “volume target” option, to match volume levels between content, or some sort of fixed audio boost level. Idk.
Adding replaygain tags to your content could help here, but it’s a manual process, particularly since it’s not normally included in released videos. And I’m not sure if jellyfin supports replaygain tags from video (presumably it does for audio only files).
mpv definitely does support it at least, with “–replaygain=track”.
Of course, none of this helps with OPs situation, because enabling replaygain will actually lower the volume on most files, so it can account for high dynamic range content.
Assuming the Switch supports ipv6, and given how backward Nintendo’s tech tends to be, it wouldn’t surprise me if they didn’t.
Although at least nintendo.com has an AAAA record.