And try as I might, it still looks horrible 😔
And try as I might, it still looks horrible 😔
If we were starting from scratch, iron is about as common as it gets, geologically, not to mention how much “leftover” iron and steel there would be, post collapse. Barium/strontium for sintering ferromagnets is trickier, but ores like witherite and baryte aren’t uncommon, though they are quite location specific, globally speaking. Not that you don’t actually need full blown permanent magnets, just ferromagnetic material.
However, the easier (though less efficient) option would be to use dynamos with field coils instead of ferromagnets. That way the only resource you need is wire.
I’m working on something similar, coming from a process engineering/agent simulation approach, and looking for collaborators. How should we organise?
Saw this a couple of days ago and is my new head canon.
So say we all!
Wait…
Like some kind of… Dominion?
Only if you have to rescue many princesses in a short period of time
I’m a delivery boy!
Rescuing is only I/O bounded; your argument is irrelevant.
Don’t forget to keep your return values…
rescued_princesses = [{"princess": princess, "rescued": princess.rescue()} for princess in [castle.get_princess() for castle in castles]]
Python:
from Rescues import Princess
Princess.rescue()
This is why I like my Manjaro friends and neighbours.