AI and machine learning are very similar (if not identical) things, just one has been turned into a marketing hype word a whole lot more than the other.
AI and machine learning are very similar (if not identical) things, just one has been turned into a marketing hype word a whole lot more than the other.
Server side is beatable as in, you could inflate your skill to that of a professional player.
The optimal serverside anti cheat would be able to recognize what gameplay is human level, and what gameplay is impossible or very unlikely to be human, and make punishment decisions based on that.
Then, the best cheat would just be almost perfectly simulating a pro player, and at that point the cat and mouse game of anti cheat and cheating would be far far less relevant.
Something like blatant tf2 spinbotting, or scoping someones head through a wall right before peeking them in r6, are absolutely detectable serverside with heuristics or machine learning models or etc, and that should be worked on rather than embedding some spyware into my uefi firmware or whatever.
go look at some forums for cheating, and you will see that they really do not work very well. it may be a cat and mouse game, but there is constant reverse engineering work and development being done (some of which is even paid work for paid cheats), and there is pretty much always a solution for new anticheat measures that someone finds.
the only unbeatable anticheat is a server side one
It sounds like a lot of the precursors are too generally used to blanket ban them because of fentanyl. Kinda seems like this is just the cost of seamless worldwide shipping, we simply can’t open every bag of cat food being shipped to make sure its not a fentanyl precursor.
crowdstrike has caused issues like this with linux systems in the past, but sounds like they have now moved to eBPF user mode by default (I don’t know enough about low level linux to understand that though haha), and it now can’t crash the whole computer. source
Well, yeah this really really isn’t good. This outcome is the worst of anything that couldve happened, but it also was absurdly, stupidly, close, if the wind had gusted differently, or if trump moved his head differently while speaking, we would be having a very different conversation.
If you make a great, almost certainly deadly, swat at a hornet, but it miraculously escapes and stings you in the face, acknowledging that it was a good try at least is fair.
i agree, but also assassinating the president cannot be an easy task, and considering how far away they were, literally grazing his head is a very very good attempt. trump got absurdly lucky here
if we get a video showing something changing on his face before he touches it or falls to the ground, I think that would rule out false flag, or at least they would have had to actually shoot something at him to do that.
for 3d printed gun people (not personally one of them, just browsed their subreddit once), they use some vaguely blockchain crypto related p2p video host called LBRY, not sure if that model is scalable though, as it seems to be based around free p2p hosting like torrents, although there was some mention of hosting fees, presumably in crypto? not sure
the infrastructure of the pirate streaming sites is impressive, but I bet that is still orders of magnitude easier than hosting youtube.
I wonder why grayjay is still fine but youtube-dlp isn’t. strange
open source drivers were developed for apple’s gpus, so if there is demand seems like someone would do it for qualcomm
hermione was criticized a lot by pretty much everyone when she tried to free the house elves and made badges etc.
yes, but if youtube only serves you the real video chunks after your client plays through the ad chunks (all in the same media stream to the client), theres gonna be some waiting involved, not like adblocking today where it is instant.
That is an interesting question. From what I know, youtube has every video in chunks that they serve to the client, and so server side ad injection is just serving some ad chunks before the video. I think you’re right with the buffer thing, it seems to me like the only way to make sure the client can’t skip it would be to make the buffer shorter, impacting some people (although seems like only really people with internet thats fast enough for streaming some seconds, but not other seconds, which is an odd catagory)
Ultimately it would be a tradeoff for youtube, but the fact that they put the effort into doing mass testing of the idea at all shows that clearly there are some good incentives, and it may eventually be implemented.
you can skip through sponsor segments, but these are ads from youtube, not from the creator, and youtube will not let you conveniently skip through the ads. if implemented correctly, youtube could ensure that the ad is fully played, which would need downloading and automatic editing to counter.
nope, the ad time varies unlike a sponsor segment, and also youtube would not let you skip through an ad while streaming it, whereas sponsors you can, hence the download and edit out with LLM or whatever algorithm works best
Also if someone else wants a prebuilt solution for this, I’ve heard good things about tube archivist
nah, if they embed the ad into the video stream (they were testing this for some users!), the only adblocking option will be to blank out the screen and wait through the ad (or download the video in advance and edit the ad out automatically), both of which would make it a lot more annoying to adblock than currently.
our brain is a black box, we accept that. (and control the outcomes with procedures, checklists, etc)
It feels like lots of prefessionals can’t exactly explain every single aspect of how they do what they do, sometimes it just feels right.