• 2 Posts
  • 23 Comments
Joined 2 years ago
cake
Cake day: May 27th, 2022

help-circle

  • GTA games are the epitome of shallowness, for me. The story is always so vague and not interesting, you never get attached to characters. Gameplay is a boring loop, but its strength has always been being some sort of theme park. But it’s 2024 and “hop onto a game just to go fast on car and shoot a couple of civilians”

    Animal Crossing: New Horizons. Like Pokémon, nintendo developers know fans will buy new games regardless of how much new content there is to it. There is no legitimate reason for the game to be so close mechanically to its Gamecube entry, and I find it an insult to long time fans.








  • memo@feddit.ittoGames@lemmy.worldThe Weekly 'What are you playing?' Discussion
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    10 months ago

    It’s absurdtpo me how basically no racing game company realizes that one of the key points to have your game be fun is to have some kind of progress. Contemporary racing games literally just throw cars at you in hope to make it fun by constantly giving you new toys.

    I get that this is a thing that sells to the masses who /want/ those shiny new toys, but man. Imagine if a big studio actually took the time to improve on the vintage NFS progression formula :(











  • memo@feddit.itOPtoGames@lemmy.worldAdult casts in (J)RPGs, a list
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    10 months ago

    Thank you! Indeed, Trails in the Sky has been on my backlog for a while and for good reason, from what I hear. I remember looking at screenshots for the subsequent series like Trails of Cold Steel and generally it was a turnoff starting from the art/design direction.

    In this regard, I think that Persona 5’s success in recent years is both a blessing and a curse: blessing, because it showed how JRPGs don’t have to be action oriented to be beautiful; curse because Atlus surely realized, already back with Persona 4, that the high school setting somehow seemed successful, thus somehow suggesting to the industry that it is a good model to follow.

    Oh, I just looked at a wiki for the upcoming game (already out in JP) Trails Through Daybreak and it seems like the cast is at least balanced between teenagers and adults! I’m more than okay with this if written nicely and without creepy/disturbing tropes.


  • memo@feddit.itOPtoGames@lemmy.worldAdult casts in (J)RPGs, a list
    link
    fedilink
    English
    arrow-up
    6
    ·
    edit-2
    10 months ago

    This! I mean, if we take a well-known and loved example, Goku is 18 by the time the first Dragon Ball series ends up, while being around 23 at the start of Dragon Ball Z. Also, I don’t think it’s bad to have a teenager as the main character once in a while, but we have to admit that it happens a little too often and in dubious way in japanese media in general. That’s because this whole thing sadly has a market, and it’s ever-expanding too, as @[email protected] said.


  • memo@feddit.itOPtoGames@lemmy.worldAdult casts in (J)RPGs, a list
    link
    fedilink
    English
    arrow-up
    18
    ·
    edit-2
    10 months ago

    Fair question! After I grew up to around 21/22 years old, I felt like I had a harder time resonating with young teens in JRPGs: coming of age stories can be a bit… dull at times, it’s common in JRPGs to take someone quite immature and make them grow up as they save the world; more often than not there’s also either awkward/creepy tropes in many of those that make the game and the characters much less appealing or straight up uncomfortable to me.

    I guess I would genuinely prefer to spend my time on media starring adults while still remaining in the genre of JRPGs.