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1 year agoIt’s an open source descendant of CryEngine. Basically, Amazon bought the rights to distribute a fork of CryEngine as a marketing ploy. They called this fork Lumberyard, and modified it to make it very easy to use their cloud services for online connectivity. Then they got bored of maintaining it themselves and released it as an open source project under the umbrella of the Linux Foundation.
Some thoughts:
Use of AI techniques in game development
Your game idea
I don’t think this is viable at this point. The crucial thing to understand about LLMs like ChatGPT is that they don’t have any actual understanding of the world. The only thing they learn is to predict the most likely next word of a sentence, given the context of the conversation so far. So you could probably use them for some background character that only ever talks but never takes any actions (say, a drunk patron at a bar). But there is no way for an LLM to actually affect your simulation, so you’d need to somehow parse the conversation into a set of events in the game world, which does not seem feasible.