Used to be [email protected]. Moved for various reasons, mainly server load.

Wannabe streamer, here for all your mediocre gaming needs.

twitch.tv/PressStartToBegin_TV

youtube.com/@press_start_to_begin

  • 4 Posts
  • 115 Comments
Joined 1 year ago
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Cake day: June 9th, 2023

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  • UPDATE: I picked up the ARC A750. Been driving it around for awhile. Older DirectX games perform on par or often even better on Linux with ARC than they do on Windows. DX12 games had negligible performance boosts being run on Windows vs. Linux with ARC save some big exceptions…

    Certain DX12 titles, one of which I own (Halo Infinite) WILL NOT RUN under Linux WITH the ARC card due to a lack of features in Vulkan. There are still some DX12 calls that have no equivalents in Vulkan, and while some games flag this feature set without using it and MAY be able to be tricked into running without it, any games that actually USE those features will not run under Linux with the ARC card, period. So… Research your newer AAA DX12 titles first.


  • cujo@sh.itjust.workstoLinux@lemmy.ml*Permanently Deleted*
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    7 months ago

    That’s a logo, not a mascot. A logo is a mark that denotes a brand, the apple with the bite taken out for Apple, the footprint for GNOME, the stylized and colorized G for Google…

    A mascot is a character that acts as a face and a voice for a brand. The gecko for Geico, Tony the Tiger for Frosted Flakes, Flo for Progressive.

    Many brands looking to keep a serious, “sophisticated” brand aesthetic eschew mascots in favor of simple logos. GNOME follows suit with that trend. Nothing wrong with it, in fact I think it works quite well for them. If they were to adopt a mascot now it would be… Strange.



  • As someone who dailied Linux for years and years and whose primary use of my PC is to game… I have to disagree with you. The only title in my entire Steam library that doesn’t work is Halo: Infinite, and that only because I’m using an Intel ARC card which has a known issue running Infinite on Linux due to an incompatibility between a specific set of DirectX 12 calls and Vulkan. If I had chosen to upgrade to a new AMD card instead, I’d still be running Linux. But I wanted to support Intel, so here we are. When I’m done playing around on Infinite, I’ll switch back and never think about Windows again.

    Hell, some of my library runs BETTER on Linux than on Windows with the ARC card. The only game that runs better on Windows is Halo: Infinite, and that’s only because it literally doesn’t run at all on Linux. 😂



  • cujo@sh.itjust.workstoLinux@lemmy.mlDistro Picking
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    8 months ago

    My typical recommendation for anyone new to Linux looking to get their feet wet would be Linux Mint. As long as you keep the system updated, it should be a decent choice for gaming.

    The following is not to discourage you, but to help keep expectations in check. Gaming on Linux is not perfect. It’s not comparable to gaming on Windows. A LOT of games (with the assistance of Steam’s Proton) “just work,” but things are not to a point where that’s ever a guarantee. I would recommend looking up your staple games on https://www.protondb.com to review Linux compatibility, if the games run or need additional run options.

    I say all this as someone who runs exclusively Linux, and is a gamer and occasionally streams. It’s perfectly doable, but expect to have to get your hands dirty at some point in the venture. And don’t be afraid to ask questions!


  • Glad I’m not the only one with this question. Feels like it’s difficult to find up-to-date information on the performance of these Arc cards on Linux; I’d like to support Intel’s move into this space but it’s hard without knowing how drastically it’s going to affect my gaming performance. 😅

    I’m glad to hear the situation seems to be rapidly improving. I may pick up an A770 yet.









  • It’s not… unpopular? Or it’s not true?

    I find the assumption goes the opposite way. Linux, and FOSS as a whole, often assumes the user is knowledgeable and knows what they’re doing. Proprietary software often assumes the user knows nothing and will never know anything if they don’t hold your hand through the entire process and obfuscate and abstract all the decisions and work to a place you won’t see it, and then puts obstacles in your way to getting to it.

    FOSS says, “you wanna pop the hood? Here you go, and here are all the tools you’ll need to do whatever you want,” and walks off.

    Proprietary software says, “are you sure you don’t want to drop it off at the shop first? At least call a mechanic. Tools? No, no, you don’t need tools… don’t go find some, there’s no need, we can just call a tow truck. No, no, the nails are supposed to be there. Yeah, I nailed the hood shut. And super glued it. Well, I didn’t think you’d want in there… besides, you’re not a mechanic, you’ve got no idea how an engine works…” and once you do get in, it’s peeking over your shoulder the whole time reminding you that you really shouldn’t be doing that, there are professionals for that sort of thing.


  • I agree with you in the mindset. “Free as in free beer” is not the important aspect for me, so much as the “free as in free speech” bit.

    Funny that all the things you listed you wished were better than the competition falls almost entirely under the purview of artistic solutions. GIMP, DarkTable, Inkscape, etc. I’ve always heard, and I think for the most part it holds true, that FOSS software for artists is usually a worse experience because it’s primarily dominated by software designed and implemented by technically minded people for technically minded people who happen to be artistic, rather than designed by artistically minded people and implemented by technically minded people.

    I know it’s probably an unpopular view, but I’ve found it to be true a lot.