It would be if I’d never seen you before, but given how many times I’ve run across you, it’s pretty spot on.
I notice that you didn’t accuse the person who claimed he fired in self defence of having psychic powers. Maybe if your bias was so blatant I wouldn’t take everything you said as a giant trolling joke.
Another angle isn’t going to show anyone else shooting first. This isn’t the George Lucas cut.
this video has more angles: https://www.cbsnews.com/chicago/news/traffic-stop-shootout-chicago-police-dexter-reed-escalate/ of course you could have been there and he could have looked at you and said ‘I’m going to shoot the police first’ and you would have witnessed him doing it and you’d still be saying the exact same things right now.
That doesn’t appear to be a patch. Unless the prison comes with 24 hour massage and blow job service, very few criminals are ever going to want to go to jail. There is no fixing that. Maybe instead of trying to defend someone who would rather shoot at cops than face his illegal actions you could spend that effort teaching people like that not to be like that.
Clearly you already live in a fantasy world if you think a criminal illegally possessing a weapon simply shot out of ‘self defence’ when faced with returning to jail. No one was running up on him when he shot. They were backing off, clear as day in the video. The mental gymnastics people will go through to defend violent criminals is absolutely sad.
there is literal video in the linked article of him shooting first.
What patch? The guy in the car was up on illegal weapon charges and illegal carrying a weapon. He didn’t shoot because he didn’t know who they were. He shot because he didn’t want to go back to jail.
https://abc7chicago.com/dexter-reed-chicago-police-shooting-body-camera-video-copa/14637195/
From the video: The 26 year old was already facing illegal gun charges and if the cops found the gun he’d be going back to jail.
Plainclothes Chicago police officers
At least one clearly had a vest on marked POLICE
It’s very likely they ran the plates, knew he was up on weapons charges, saw him not wearing a seatbelt and used that as a pretence to pull him over. End of the day he was a criminal doing criminal things who shot a cop first.
https://abc7chicago.com/dexter-reed-chicago-police-shooting-body-camera-video-copa/14637195/
More information here, from the video narration:
The 26 year old was already facing illegal gun charges and if the cops found the gun he’d be going back to jail. He didn’t shoot in self defence. He shot because he was a criminal afraid to go back to jail.
You mean like the bodycam video that it’s in the article? The one that clearly shows at least one of them wearing a vest that has ‘POLICE’ written on it while they repeatedly tell him to unlock and open the door? and after being told multiple times to unlock and open the door, saying he will, so the cops on the drivers side all back off to let him out and then he starts blasting at the one on the passenger side?
There was absolutely no confusion at the point when he started shooting that they were cops.
Nothing stops a private company from becoming shitty. They still enjoy profit. Valve isn’t your friend, despite whatever image they try to project.
Approaching this from a developer point of view, let’s talk about how Valve has changed and what they do.
Many people will point to how Steam removed Greenlight and made it easy for indie developer to just put out whatever they wanted. The problem is Valve tends to treat indie developers like the dirt on their shoe and let well known devs skate on their requirements and policies. A lot of people don’t know that one of Valve’s requirements for screenshots is that they be of actual gameplay. I can’t count the number of store pages I’ve seen for unreleased games from well known studios that contain screenshots, or are entirely made up of screenshots, that clearly aren’t gameplay. Things that are either cinematic shots, or simply from angles that wouldn’t allow any gameplay at all, etc.
Meanwhile indie devs get their pages and games rejected for absolutely trivial reasons. A couple of great things I can highlight is them rejecting some library assets because ‘the UI can be seen’. The library assets were generated from screenshots using Unreal’s Hires screenshot tool. It’s incapable of capturing the UI. That’s kind of its thing. Another rejection came from them saying ‘You claimed the game has full gamepad support, but when we tried it in local multiplayer the first player had to use the keyboard and mouse while the second player used a gamepad’. I sent them back a screenshot of the start button which had a checkbox beside it which said: “First player uses keyboard and mouse”, because I wanted people to be able to play local multiplayer even if they only had a single gamepad. I could give a dozen more examples of absolute nonsense from Steam support in getting that game released, but it was was all of that type. Their support is inconsistent and abysmal.
Most recently trying to get taxes figured out with them because I moved from one country to another. I went back and forth with them went through a bunch of steps only to be finally told ‘oh we can’t actually update your account fully to the new country, you’ll have to make a new account for the new country with the new business information’. So I did that, but oh… the only way to do that was to buy an app credit. And I’d already bought the app credit on the original account because it was supposed to work. Took 2 more days of back and forth before they’d let me transfer that to the other account.
Steams in-game purchase support is laughable. Yes they technically have it. But as a developer, it makes no sense to use it. They take 30% to do nothing more than maintain a transaction record. You still need to keep a server on your own that matches that transaction to unlocked content the user has. Looking at that, we questioned why even use Steam for that? We now have a system set up on our own website where players can purchase things, we use a payment processor that only costs like 3%, and now players have a completely portable DLC account. When we release on other platforms later, players can just use the same content they’ve already bought.
From a consumer point of view. There are things they do, that I don’t particularly like. The trashy meme ‘curators’ they tried to shove down our throat for the longest time. Trying to label any concentrated negative reviews a ‘review bomb’ regardless of whether or not it was related to legitimate criticism of the game, the march towards mediocrity with the sales.
But they gave us refunds! Only because it started as a legal issue in one place and it was just easier for them to just roll that out worldwide with the absolute bare minimum of effort.
There is no way you could look at the state of Valve sales in the early 2010s, compare them to now and think that they haven’t gotten shittier. They used to be an event. The flash sales kept people coming back all the time, they had things going on on the website, the scavenger hunts, the mini games, etc. But they can’t have refunds and flash sales at the same time! Sure they can. You’re entitled to a refund. There is no law requiring they sell you a game over and over again. Absolutely nothing prevents them from saying ‘If you refund a game during this sale, you can’t buy it again until the sale is over’.
People were engaged. now the Steam sale is just ‘meh’. This hurts developers as well. Especially smaller developers. People flood the website the first hour of the sale, check what’s on sale, and then put the sale out of their mind for the next 2 weeks until its over. Because it never changes. Smaller devs greatly benefited from the high engagement and the ‘event’ of the sale. Users kept coming back. The more they come back the greater the chance there was that some of them might come across your game.
Reposting things from reddit that have been posted there over 1000 times.
That’s pricey. Here in the UK, I think it’s like…hmm… $256 CAD. Still expensive though which puts it out of reach for a lot of people to keep it up regularly.
The San Bernardino county sheriff’s department was responding to a 911 call on Saturday from a family reporting that a boy, identified as Ryan Gainer, was attacking his family at their home
If you watch the actual video the sheriff goes into the house to find him and the teenager comes charging out trying to attack him. The officer did leave, he fled while telling him to stop. He didn’t stop and continued to chase him with the weapon and he was shot.
He was attacking people and hurting people already. This isn’t a situation where he was irritated and the corner and someone provoked him, he was already violent when the officer’s arrived.
Probably should go watch the actual video: https://dailycaller.com/2024/03/11/ryan-gainer-video-deputy-fatally-shooting-15-year-old-boy-autism/?utm_source=ground.news&utm_medium=referral
He’s told to drop it, and literally chases the officer out of the house with it trying to kill him. Bodycam from 2 angles.
This is what Steam takes 30% for. Legitimate indie companies submit games and some jobsworth continually rejects it because of incredibly asinine trivial stuff like a word being out of place or literally made up stuff that isn’t even real meanwhile companies like this just carry on.
Steam literally has a policy in place that once you pass approval, you can do whatever you want. Why even make them pass approval if they can immediately change it to something that violates their ‘standards’?
There is a reason the original sub on reddit had the rules it did, it was to avoid posts like this.
https://publicknowledge.org/eu-court-when-you-buy-software-you-own-it/
The EU has already taken care of it.