This is exactly the feeling I had when I played Assassin’s Creed and picked up a flag that said “1/100”. That happened multiple times, since there are 400 flags in the game. And what do you get? Absolutely nothing but an achievement.
I hold Mario Odyssey up as a shining example of how to make large optional objectives fun. You don’t really get much of a reward for getting all 999 moons, but at least the vast majority of them have fun puzzles to solve so that it’s actually rewarding to collect them. Contrast this with, say, Korok seeds.
Something about the phrasing “you should do a lot of cocaine about it” really tickles me. I wonder what you call breaking grammar rules for humor like that.
Yeah, cause remasters always go well coughGTAdefinitive ahemWarcraft3cough.
Even then, what motive is there to prevent people from getting the original if they want to? Well, other than being able to charge $20-$40 for a 20 year old game.
I think it’s just the overwhelming stupidity. The covid stuff I can kinda understand because it was a scary and uncertain time. And maybe, to a point, I had kind of just accepted that the antivax “movement” had gained a twisted sort of legitimacy in some people’s eyes purely because it has been around so long.
But this… this is just beyond dumb. Dollars to donuts these people have been drinking pasteurized milk their entire lives and never had an issue. Missing vitamins? Take a multivitamin and have more than your body knows what to do with. Want probiotics? Eat yogurt!
I also just read that Louisiana might approve milk for pet consumption and that’s just so god damn sad. It’s one thing to spew from both ends due to your own stupidity, but quite another to inflict that stupidity on creatures who have no choice but to rely on you for their health and comfort.
Also if you live in, say, Flint, MI, you have reason not to trust the tap water.
Unfortunately, people need to eat
The issue is, though you may make a distinction between “I’m using this slur as an insult and not against its targeted oppressed minority”, bigots make no such distinction. Hearing others use the slur and normalize it emboldens these bigots to use it against vulnerable minorities, backing up to “I didn’t mean it that way” when they get called out. The word’s legacy also tangles with a fair bit of racism, as children of minority races were often labeled “mentally retarded” for poor English skills or just so they could be shuffled out of class after school segregation was ended. It’s just a word, yes, but one with a lot of ugly history in the US at the very least.
Plus, the dislike of the word really isn’t new, it just has more support these days. We have lots of other words to choose from, what’s the harm in avoiding this one?
I think the rub here is that most developers aren’t developing/publishing their own software, but honing their skills on writing proprietary code while also putting food on the table. To that end, a permissively licensed library is better because the company will actually use it and the developer will gain experience with it that they can then use outside of the proprietary environment to contribute to FOSS projects (some of which may well use GPL). If a GPL end user product gets popular enough, it will eventually be able to use all of that gained experience to compete with the propriety alternatives, so I do think the two can work in tandem.
Indeed, I think it’s just two philosophies that don’t necessarily need to be at odds. Permissive licenses help speed the adoption of languages and libraries, which ultimately feeds into the slowly building momentum of the copyleft projects that use them.
I think we generally agree, but I worry that a new platform couldn’t do more than GoG+Lutris already do. Perhaps, though, it could be done with a reputable foundation.
And the lawsuit is more or less what I was radio referring to with Steam’s price rules. I would definitely be on board with striking the requirement for publishers to offer the same price on all platforms at the same time.
On that note, though, I wouldn’t take the whole case at face value, as I think parts of it are pretty frivolous (unless they prove that Steam is actually actively stifling competition and, you know, not just a decent platform that entered the space first.) I also think it’s silly to point out Epic’s lower commission rate since they’ve been giving out free games like candy and actually making third party games exclusive to their platform in a very clear attempt to compete with Stream. There’s absolutely no guarantee that they won’t raise their commission once they have a foothold in the market (though I do concede that their licensing terms for Unreal Engine have remained fairly reasonable).
On the one hand, yeah it’s absolutely important not to idolize any company, because they have no sense of loyalty or generosity. Telling yourself otherwise is a guaranteed path to disappointment.
On the other hand, of all the shit sandwiches we’ve been served, Steam is one of the fresher ones. Though they developed Proton for their own benefit, it’s pretty undeniable that it has made gaming on Linux way more viable than it has ever been, and it’s open source. I mean no shade to FOSS solutions like Lutris, but having paid developers work on a project full-time certainly has its advantages.
I do think that the concerns about Steam’s pricing rules are valid, as are gripes with its DRM for first party games. But, overall, they’ve brought a lot of convenience to PC gaming that is hard to find elsewhere in the gaming world.
I mean they’re pretty open about wanting to do away with the EPA.
Nobody would want to get into a game that requires hundreds of hours of homework before they can finally start to become good at the game.
This is a huge issue I have with a lot of established online games. A lot of the advice is just “watch this video, follow this guide, use this meta build or we’re not going to play with you.” I play games to have fun learning mechanics, experimenting with builds, and organically exploring the world. I may eventually use guides to get caught up, but the game has to be fun at its core before then. At least in smash, you’re the only one who has to worry about your performance.
I remember trying out the beginner mode on DotA a few years ago. Good idea in theory, but in practice I made a single mistake and was blamed for the loss of the entire game. They probably weren’t wrong that I tipped the balance towards the enemy side, but it would’ve been nice to get some pointers or guidance instead of just “GG Harpy”. Made me not want to touch the game again.
It’s also really easy to lock yourself out of questlines by completing seemingly unrelated objectives. I get that being inscrutable is kind of a hallmark of these games, but I found myself unable to dig into some of the plotlines that really intrigued me.
I spent way too long looking at the suit like “it doesn’t look remotely the same” before i registered the balaclava.
Man, I finally read that book a couple months ago. Way more pissing and shitting than I thought there’d be.
Just wait until you hear about Mosquito Mayhem, the theme park for mosquitoes!