He⫽They

Game Designer • Motion Designer • Modder

I made TF2 hats and visuals for the VGAs

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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • Segab 👻@beehaw.orgtoGaming@beehaw.orgThank you Skövde
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    27 days ago

    Quebec also has a disproportionate amount of successful games for similar circumstances. Video game salaries are pretty well subsidized (although it was originally only meant to encourage Ubisoft to open a studio then other companies joined or got created so they kept it). The current government is threatening that though. That’s on top of socialized healthcare, low electricity cost, and the Canadian Media Fund but those all apply to the rest of Canada as well.

    Quick list on top of my head: Indies: Outlast, Dead by Daylight, The Messenger, Spiritfarer, Ultimate Chicken Horse, Fez… AAA: Deus Ex, R6 Siege, For Honor, some of the better Assassin’s Creed and Farcry, Batman Arkham Origins











  • I’m usually way more into short arcadey yet narrative games like Hotline Miami, but based on your list I’d wholeheartedly recommend What Remains of Edith Finch. It’s a bunch of very short story vignettes, so even if you only have 30 minutes you know you’ll complete one.

    Night in the Woods might also interest you. I would always play one in-game day (which is about 1 hour each) to relax before going to bed.


  • I stopped playing games that try to monopolize my time with battle passes and dailies, as well as games that take 60+ hours to complete. For me that included not playing Animal Crossing.

    Since I started working from home I’ve had a hard time motivating myself to play Steam games on my PC. I bought a Steam deck and a dock for it and it really changed my approach. I install 2-3 games from my backlog at a time, play them for about 2 hours before deciding if I’ll finish them or move on and uninstall to make room for a new one.

    I’ve been meaning to stream and review games but kept putting it off because I didn’t have time and energy, and this meant there’s a bunch of games I’ve stopped myself from playing because I wanted to make vids for them. But I’ve realized that nothing forces me to record gameplay to talk about games. Zero Punctuation gets his impressions across in 5 minute videos with no footage whatsoever. So playing tons of short games in succession kind of renewed my motivation.

    Also, putting stuff out there is success in and of itself. Don’t let your motivation be driven by views or income, or you won’t be doing it for the right reasons and you’ll burn yourself out.