Eh, you don’t get to kill that one
Eh, you don’t get to kill that one
A fucking ton. I swear, 60% of our job is writing stuff.
Valve isn’t pulling any anticompetitive moves though. They just try to secure profits by being the best instead of destroying everyone else that dares to compete with them.
Well, that’s… not wrong. The time-sharing OSes take turns assigning resources too tasks.
Latine doesn’t bother me, at least you can pronounce it.
Latinx is something that English speakers that don’t understand the Spanish language came up with. It’s unpronounceable and annoying.
Because it’s a reference
If only they offered a solderless version.
You gotta train them young to be gunners in med school.
The new engine is finally out for PC, nice. That means better performance in endgame maps.
You can do that, but be aware, upscaling with FSR takes a performance hit. It’s not a big one but can make the difference between stable and unstable 30FPS.
Yup. Standard 2230 M.2
In most it doesn’t matter, but in some newer games like Ratchet and Clank Rift Apart, the difference is massive.
Can you point me to a $350 laptop with similar specs? And the form factor is the whole selling point, duh.
Yes, but shader caches always go to the internal memory, so that will fill up even if the games themselves are installed to the SD card.
I got the 64GB and swapped the SSD for a bigger one. It was painless and now I have 1TB of internal memory for less than the price of the 256GB model.
Bad management mainly. The cofounders fought and one basically expelled the other. And then there’s the bad choices like removing .deb support by default. Also, it’s a bit buggy nowadays.
I still remember fondly when elementary was relevant. It’s been a while.
That parity thing was debunked 2 years ago when a similar lawsuit against Valve was dismissed, their parity thing is for resold Steam keys, which Valve issues with no profit margin. Milberg London are trolls that tried to do the same lawsuit against Sony and PlayStation last year. Also got nowhere.