• 4 Posts
  • 133 Comments
Joined 1 year ago
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Cake day: June 23rd, 2023

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  • Yea, I wasn’t saying it’s always bad in every scenario - but we used to have this kinda deployment in a professional company. It’s pretty bad if this is still how you’re doing it like this in an enterprise scenarios.

    But for a personal project, it’s alrightish. But yea, there are easier setups. For example configuring an automated deployed from Github/Gitlab. You can check out other peoples’ deployment config, since all that stuff is part of the repos, in the .github folder. So probably all you have to do is find a project that’s similar to yours, like “static file upload for an sftp” - and copypaste the script to your own repo.

    (for example: a script that publishes a website to github pages)


  • I suppose in the days of ‘Cloud Hosting’ a lot of people (hopefully) don’t just randomly upload new files (manually) on a server anymore.

    Even if you still just use normal servers that behave like this, a better practice would be to have a build server that creates builds, like whenever you check code into the Main branch, it’ll create a deploy for the server, and you deploy it from there - instead of compiling locally, opening filezilla and doing an upload.

    If you’re using ‘Cloud Hosting’ - for example AWS - If you use VMs or bare metal - you’d maybe create Elastic Beanstalk images and upload a new Application or Machine Image as a new version, and deploy that in a more managed way. Or if you’re using Docker, you just upload a new Docker image into a Docker registry and deploy those.


  • Hmm, well the first round(s) are doable for beginners. If you want to get into programming, these kinda games are a good way to start, since you’re getting visual feedback of what your bot is actually doing.

    And you can participate in loads of languages, so you can pick anything that you’re somewhat familiar with.

    However, once you’re getting into higher rounds, ranks, and leagues, you’ll be playing against other peoples’ bots. So obviously if you have 0 experience it’ll be way harder to beat people with loads of experience, that understand which algorithms are suitable etc.

    But I’d say go ahead and try it out. Its free. Maybe it turns out to be too difficult, maybe you’ll manage.




  • Defragging an SSD on a modern OS just runs a TRIM command. So probably when you wanted to shrink the windows partition, there was still a bunch of garbage data on the SSD that was “marked for deletion” but didn’t fully go through the entire delete cycle of the SSD.

    So “windows being funky” was just it making you do a “defragmentation” for the purpose of trimming to prepare to partition it. But I don’t really see why they don’t just do a TRIM inside the partition process, instead of making you do it manually through defrag




  • It’s not a big red flag, but it indicates that the product is not fully open source. You can get the full community edition from Github, but for the Self-hosted Enterprise version you have to contact sales.

    So all the Enterprise features are most likely closed source, and when you buy/license it, you’ll just get the compiled version. And since their Cloud hosting model has a “Per 1,000 sessions/mo” model, their Enterprise self hosted model might have that as well. So it’ll have some kinda DRM/License managing, and maybe a “call home” to check your license or usage every once in a while









  • There should be, that’s just how fiber works. If they lay a 10 Gb line in the street, they’ll probably sell a 1 Gb connection to a 100 households. (Margins depend per provider and location)

    If they give you an uncapped connection to the entire wire, you’ll DoS the rest of the neighborhood

    That’s why people are complaining “I bought 1Gb internet, but I’m only getting 100Mb!” - They oversold bandwidth in a busy area. 1Gb would probably be the max speed if everyone else was idle. If they gave everyone uncapped connections the problem would get even worse