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Still slippery even legal. It can stay in the system for a bit so someone working “high” is a factor
It would solve so many problems though just have it legal and controled
Still slippery even legal. It can stay in the system for a bit so someone working “high” is a factor
It would solve so many problems though just have it legal and controled
It probably links to it being illigal at the federal level still so ada would have to be sly about it.
More then Likely the overall average is hitting that. not really going to argue that. I have been at and looked at metrics for individual stores that have been 4.2,4.5, and one that was a 6% (their was a bit of restructuring that happened after that). I will state that those percentages were lost item numbers that could be accounted with other things other then theft.
The store thats in a “nicer” area and the one that has is in a really bad 1 can even out so the number is low. but the bad store can have really high numbers, numbers that can be worse as it goes through. Also keep in mind that the overall theft % has stayed “constant” by the link you gave, and thats with the annoying glass cases and other such being used to try to lower shrink. better measures are needed as time passes. A case an area cost 6k to order for the area I was in, and the store chose to put it there. or the ones that are paying for off duty officers to help. If they didnt work the stores wouldnt use them (and yes that does happen, a security set for a store got canceled because the numbers didnt change after 5 months)
I would rate it as a concern. Probably not “HUGE” concern but it is impacting thing.
I work loss prevention, so I have a slight bias. But I also see how often and to the volume that it is. There are individuals I have helped with that are linked to 6 digit worth of stuff (and then of course money theft but that’s a different ball game).
Yes if a company has 30,000,000 in sales, theft seems less a problem until it gets multipld out hundreds of times a 1,500,000 of saleable items being stolen can and is something that happens with the current security stuff. And while that is 1/20 the of the sales that 30 mill is before paying for the product, utilities and salary.
Profit is still there but it is getting harder to hold that profit and new ways to loose/new scams pop up all the time
The problem Is real but this solution seems very bs
Add in an extra twist. Hopefully if the sickos are at least happy with AI stuff they won’t need “real”
Sadly, a lot of it does evolve from wanting to “watch” to wanting to do
I’m guessing a local store thing. That is one line that I have never heard Walmart claim and I have worked for a lot of different stores
Sounds like unity doesn’t want any new devs to go over to them and for the ones who did to start moving away to other engines.
Ask for x per purchase would at least get less backlash but I guess they couldn’t track that as easily
Thing referenced being the Monty hall problem. Old game show would have a prize and 2 goats behind doors. You pick one then, 1 of the goats were revealed. You get the option to swap your choice
Whats funny is sometimes its used as a test drive. Baulders gate as a new one I know had a decent amount of pirating, and then many forms are talking about how they loved it and then bought a copy.
The instance can control it and another instance can create a “competition” of the same instance. Diffrent mods for each and not being locked to 1 type.
Though hopefully we get something similar to supper communities that are multiple of the same under 1 listing
It’s a different dev then others.
Its a side story were you can romance the companions your with, n the main story little to no impact
To answer for anyone wants to know.