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Cake day: June 13th, 2023

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  • I couldn’t name a single street in the city I’ve been born in except the ones I lived in. I’ve learned to navigate the city before I could read and never bothered to read street names thereafter.

    The same goes for every other city, my mental map of cities includes almost no street names. Maybe that’s because I don’t use cars at all, after all I could name bus stations and such (some of which are named after streets, I guess, but I’ve still got no idea about how they connect or even which street of an intersection actually has the name).







  • De_Narm@lemmy.worldtoAnimemes@ani.socialWatch. It.
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    13 days ago

    Honestly, the anime isn’t even good. Like, I’m still reading the manga, but I had to stop watching the anime something like 10 years ago.

    I’ve heard it has gotten better since then, but watching the whole thing still includes years worth of episodes so thinly streched you could probably watch every third one without missing anything. And that’s on top of arcs so long, they are even a slog to read through (Dressrosa and Wano).


  • You might want to know that FF Tactics and FF Tactics Advance are different games entirely, unlike FF V and FF V Advance for example. They couldn’t even keep a consistent naming scheme for ports/new games within the FF franchise.

    Now, depending on who you ask, only one of these two is good. I firmly believe FF Tactics Advance is the better game, most ofher people will sing the praise of FF Tactics.

    Having played both, just between you and me: FF Tactics has so much jank, I couldn’t finish it despite FF Tactics Advance remaining in my Top 10 since release. It has an awesome story, but there are just so many battles you simply have to restart over and over because the NPC you should be protecting dies before you get a single turn in. And don’t even get me started on the two occasions you get prompted to save your game inbetween two missions - soft-locking your game if you cannot win the second one.

    And, SRPG fans are firmly separated by perma-death. Some think the genre needs it and FF Tactics has it. Others, including me, dislike perma-death and FF Tactics Advance doesn’t have it (with few exceptions).