Archive link: https://archive.ph/l6ewj
SAG-AFTRA members have voted 98.32% in favor of a strike authorization on the Interactive Media Agreement that covers members’ work on video games. 34,687 members cast ballots, representing a voting percentage of 27.47% of eligible voters.
The strike authorization does not mean the union is calling a strike.
The next bargaining session is scheduled for Sept. 26, 27 and 28, and we hope the added leverage of a successful strike authorization vote will compel the companies to make significant movement on critical issues where we are still far apart.
“After five rounds of bargaining, it has become abundantly clear that the video game companies aren’t willing to meaningfully engage on the critical issues: compensation undercut by inflation, unregulated use of AI and safety,”
“Between the exploitative uses of AI and lagging wages, those who work in video games are facing many of the same issues as those who work in film and television,”
Good, after seeing that Skyrim mod that added a chatgpt follower I immediately saw corpo execs salivating over all the free content they’d get.
I think most gamers love the idea of NPCs that you can have active conversations with. However I think we should fully compensate the voice actors who are lending their voice to the trained model. Something like that can easily be exploited by companies to underpay workers.
I’m glad to see SAG is standing up to the video game industry, which is notorious for mistreating its workers.
Hopefully, after seeing the damage from the WGA/ SAG Hollywood strike, the video game studios will take this threat seriously and negotiate in good faith enough to not warrant another strike.
I also hope that SAG standing up for themselves may inspire other game development employees to unionize and stand up for themselves as well.
Good, the video game industry is also exploitative.
In capitalism every industry is exploitative.