I don’t know why the discourse about AI has become so philosophical.
When I’m playing a single-player game and I say “the AI opponents know I’m hiding behind cover, so they threw a grenade!”, I don’t mean that the video game gained sentence and discovered the best thing to do to win against me.
When playing a stealth game, we say “The enemy can’t see you if you’re behind cover”, not “The enemy has been programmed to not take any action the player character when said player character is identified as being granted the Cover status”.
The chatbot doesn’t know anything. It has no state like that, your text just gets appended to it’s text.
It has been prompted to disengage from disagreement or something similar. By a human designer.
I don’t know why the discourse about AI has become so philosophical.
When I’m playing a single-player game and I say “the AI opponents know I’m hiding behind cover, so they threw a grenade!”, I don’t mean that the video game gained sentence and discovered the best thing to do to win against me.
When playing a stealth game, we say “The enemy can’t see you if you’re behind cover”, not “The enemy has been programmed to not take any action the player character when said player character is identified as being granted the Cover status”.