I don’t know about C++, but in Rust the push is inline, and still doesn’t always optimize checks away due to an annoying edge case: integer overflow. Reserving (old_len + new_len) could give you a smaller buffer than new_len. The optimizer sees it and is pedantic about it.
That’s totally right but I thought you were talking about signed numbers since you said “integer overflow”. I forgot that len is usually unsigned in C++.
I don’t know about C++, but in Rust the push is inline, and still doesn’t always optimize checks away due to an annoying edge case: integer overflow. Reserving (old_len + new_len) could give you a smaller buffer than new_len. The optimizer sees it and is pedantic about it.
In C++ integer overflow is UB so this edge case cannot exist
Only signed overflow. size_t is unsigned.
That’s totally right but I thought you were talking about signed numbers since you said “integer overflow”. I forgot that
len
is usually unsigned in C++.