Most things you describe are the side effects of displaying a 640x480 game on a modern LCD. I agree, however, that the default settings make the game look worse because of aspect ratio correction and the default nearest neighbor scaler. Both can be improved by either using an SVGA CRT or a pixel shader.
Most things you describe are the side effects of displaying a 640x480 game on a modern LCD. I agree, however, that the default settings make the game look worse because of aspect ratio correction and the default nearest neighbor scaler. Both can be improved by either using an SVGA CRT or a pixel shader.