Hi, so, not really sure what rules if any @[email protected] has in mind for this community. But just delete this thread if it’s against them, no worries.

With that out of the way, I thought it might be fun for us all to share a bit about our current project(s), along with anywhere people can find devlogs or demos or whatever else.

Sounds like a typical self-promo thread? Maybe. And maybe that’s not allowed. But I have no horse in this race, my only “game” is currently a very janky prototype and my devlog channel exists only in my mind.

I can’t get enough of other people’s devlogs and love to discover new interesting sounding projects, so here we are lol.

Wotcha making?

  • your_name_please@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    I’m terrible about staying on projects. My last game was a Pokemon-type game in Bevy, but I fell off after 1-2 months. I’m starting to get ideas again, but it’s hard to avoid burning out when my full time job is programming as well.

    • TeaHands@lemmy.worldOPM
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Yeah I used to work in web dev and just had no energy for personal projects on top of that, completely understandable. Maybe the answer is to keep to a game small enough that you could actually complete it in 1-2 months.

      • your_name_please@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Yeah, that’s what I need to do, but scope creep always happens. One issue is that I’m pretty hard on myself and have trouble staying motivated if it’s a game I wouldn’t even play myself. But that lends itself to games that need to be bigger and better than the games I most enjoy, which are many-year team projects. I can have fun in the early stages, creating mechanics and such, but at some point I start to understand the full scope I’ve dreamed up, and then everything seems impossible.

        But that doesn’t really demotivate me. I love developing things, and game dev is a chance to learn new stacks and build something I’m totally proud of, unlike my full time job these days… :/