Unity Software to lay off 1,800 employees as part of a corporate restructuring::Unity Software is slashing about 25% of its workforce just eight months after announcing its prior round of layoffs.
Unity Software to lay off 1,800 employees as part of a corporate restructuring::Unity Software is slashing about 25% of its workforce just eight months after announcing its prior round of layoffs.
How long until Godot is a drop in replacement for Unity lol. We need open source to save us from these asshole corps
I suspect most developers will go to Unreal rather than Godot.
I’d hoped to see Unreal grow into a do-it-all engine with as much flexibility as Unity. Instead they’ve focused on extremely high detail (nanite) visuals and have built one hell of an FPS engine with some flexibility. But it’s not a great fit for many applications.
Godot poses some difficulties with console deployment, but if you look at what Godot’s built in the last 3 years compared to how Unreal or Unity have advanced… I’m pretty stoked about Godot.
The time enshittification worsens.