Valve did purchase the for-profit MoltenVK layer and had it open-sourced under the Khronos umbrella, so they’ve already been happy to provide people a Vulkan-on-Metal solution for those who want to support Apple without an entirely separate rendering engine.
I’m sure Valve would be very happy to let people use a Vulcan to Metal translator if one existed.
I’m not asking Epic to hire anyone to add Linux support, just asking that they let Linux users try it out and get it working on their own.
Valve did purchase the for-profit MoltenVK layer and had it open-sourced under the Khronos umbrella, so they’ve already been happy to provide people a Vulkan-on-Metal solution for those who want to support Apple without an entirely separate rendering engine.