No thanks. I’d rather have 4TB SSDs that cost $100. We were getting close to that in 2023, but then the memory manufacturers decided to collude and jacked up prices.
To be fair, I believe the increased pricing then was mostly due to sales, and thus production, tanking post COVID along with the big inflation for a couple of years. There was almost certainly greed from the most prominent memory makers tackedo n though.
Memory manufacturers purposely cut production to help justify cost increases: https://www.tomshardware.com/news/memory-prices-rebound-due-to-reduced-production-increasing-demand
But yeah, they’ll also take advantage of demand (real or imaginary) to jack up prices: https://www.tomshardware.com/pc-components/dram/micron-confirms-memory-price-hikes-as-ai-and-data-center-demand-surges
I thought prices seemed to be taking a while come down on 4TB SSDs as I had been looking at them for a while.
Don’t really want it enough to spend £200 though. Would be to replace a 1+2TB HDD LVM. Now that I think about it, I have never copied a few TBs of data in one go.
I just recently replaced a bunch of 1TB and 2TB drives with an 4TB SSD and 8TB HDD pretty cheaply back in December. I was trying to get those in before tariff shenanigans. Technically, those old drives are still in use, just for redundancy now. Even the scary old Seagate drives!
UK so hopefully not too much of an issue with tariffs here. Also tempted by an N150 miniPC, could stick proxmox on that.
If 50TB is coming fast, then so am I
Hope you have a database for file management at that point.
Wow great. From seagate. The company that produces drives with the by far lowest life expectancy compared to the competiton
And IIRC moved their headquarters to some Caribbean island to avoid paying US corporate taxes.
They’re called Seagate, not Landgate.
Pretty sure they are fiscally located in Ireland like a lot of big companies for tax reason and for EU VAT reasons.
You are now correct. They move a lot. https://storageioblog.com/seagate-to-say-goodbye-to-cayman-islands-hello-ireland/amp/
Is this true? I remember them being very reliable in the past.
I think people say this because there was one specific 6TB model that does really poorly in BackBlaze reports, combined with a generally poor understanding of statistics (“I bought a Seagate and it failed but I’ve never had a WD fail”).
I will also point out that BackBlaze themselves consistently say that Seagate and WD are pretty much the same (apart from the one model), in those exact same reports
Heh. In my case, one WD SSD failed miserably on me.
Thanks for the explanation.
Repair technicians see by far the most of seagate drives
I’ve had at least 6 seagate drives over the past 20 years. none of them survived more than 2 or 3 years. Meanwhile, i have two almost 15 year old WDs sitting on my desk still going strong.
Incoming 1Tb videogames. Compression? Who the fuck needs compression.
I don’t know about that. These are spinning disks so they aren’t exactly going to be fast when compared to solid state drives. Then again, I wouldn’t exactly put it past some of the AAA game devs out there.
10 of these in a raid6?that’s 4x speed and 400tb.
Of it’s raid6 it’s 320tb or so.
Yeah, I’d expect the bloat to hit when there is a boost in SSD sizes. Right now I think the biggest consumer-grade SSDs are 8TB and are still rather expensive.
Oh, they’ll do compression alright, they’ll ship every asset in a dozen resolutions with different lossy compression algos so they don’t need to spend dev time actually handling model and texture downscaling properly. And games will still run like crap because reasons.
Games can’t really compress their assets much.
Stuff like textures generally use a lossless bitmap format. The compression artefacts you get with lossy formats, while unnoticable to the human eye, can cause much more visible rendering artefacts once the game engine goes to calculate how light should interact with the material.
That’s not to say devs couldn’t be more efficient, but it does explain why games don’t really compress that well.
When I say “compress” I mean downscale. I’m suggesting they could have dozens of copies of each texture and model in a host of different resolutions (number of polygons, pixels for textures, etc), instead of handling that in the code. I’m not exactly sure how they currently do low vs medium vs high settings, just suggesting that they could solve that using a ton more data if they essentially had no limitations in terms of customer storage space.
When I say “compress” I mean downscale. I’m suggesting they could have dozens of copies of each texture and model in a host of different resolutions.
Yeah, that’s generally the best way to do it for optimal performance. Games sometimes have an adjustable option to control this in game, LoD (level of detail).
Uuh. That is exactly how games work.
And that’s completely normal. Every modern game has multiple versions of the same asset at various detail levels, all of which are used. And when you choose between “low, medium, high” that doesn’t mean there’s a giant pile of assets that go un-used. The game will use them all, rendering a different version of an asset depending on how close to something you are. The settings often just change how far away the game will render at the highest quality, before it starts to drop down to the lower LODs (level of detail).
That’s why the games aren’t much smaller on console, for exanple. They’re not including all the unnecessary assets for different graphics settings from PC. They are all part of how modern game work.
“Handling that in the code” would still involve storing it all somewhere after “generation”, same way shaders are better generated in advance, lest you get a stuttery mess.
And it isn’t how most game do things even today. Such code does not exist. Not yet at least. Human artists produce better results, and hence games ship with every version of every asset.
Finally automating this is what Unreals nanite system has only recently promised to do, but it has run into snags.
Optimizations are relics of the past!
Black ops 6 just demanded another 45 GB for an update on my PS5, when the game is already 200 GB. AAA devs are making me look more into small indie games that don’t eat the whole hard drive to spend my money on, great job folks.
E) meant to say instead of buying a bigger hard drive I’ll support a small dev instead.
I arrived at that point a few years ago. You’re in for a world of discovery. As an fps fan myself I highly recommend Ultrakill. There’s a demo so you don’t have to commit.
Thanks I’ll check it out. The gf and I like to shoot zombies but were it not part of PS Plus I surely wouldn’t give them $70. I’ve been playing a lot of Balatro recently, poker roguelike from a sole developer with simple graphics but very fun special powers
Ok, I’m sorry, but… HOW??? How is it possibly two hundred fucking gigabytes??? What the fuck is taking up so much space???
More than triple the next largest game. All I want is the zombies mode and space to install other games, I could probably cull 80% of the COD suite and be just fine, but I have to carry the whole bag to reach in 🤷♂️
The game is 50GB, the other 200GB is just “fuck you” space.
It’s mostly textures, video, and audio.
The game code is probably less than 10gb
Change languages in your game, I am willing to bet it doesn’t download a language pack for whatever language you choose.
You need multiple textures for different screens, resolutions, etc. to provide the best looking results. Multiply by the number of unique environments…
Additionally, it’s not like they can only use “high” or “low” assets, as they progressively load different level of detail assets depending on the scene or distance.
Same with all of the video cutscenes in games, they play pre-rendered videos for cutscenes.
Did it use 45 GB extra or were there just 45 GB worth of changes?
Requires an additional 45 clear to accommodate the update file and is currently sitting at 196.5. Deleting Hitman and queuing it up after the update is simple enough technically for someone like me with a wired high speed connection and no data cap, but still a pain in the ass and way too big for a single game.
That is absolutely egregious. 200GB game with a 45GB update? You’d be lucky to see me installing a game that’s around 20-30GB max anymore because I consider that to be the most acceptable amount of bloat for a game anymore.
Agreed, it’s getting out of control. The most annoying thing is I’m not interested in PvP, just zombies, so probably 80% of that is all just bloat on my hard drive.
Do you have time to talk about our Lord and Savior FACTORIO? Here; just have a quick taste.
I haven’t played much since my curved monitor got broken but between Stellaris and Rimworld I don’t know if there’s enough time in a day for another build queue. I’ll check it out at some point and fall into the rabbit hole I’m sure.
Clean up assets, are you kidding? Gamers have enough disk and time is money! /s
cool 50tb. i can now download more stuff.
Oh thank God, 40,000 gigabytes was not enough
start building a media server. space goes quick. I’m sitting at about 100 TB right now and I’m running out of space.
My 14TB are almost full but I can’t fathom what you’d use 100TB on??
8K ultra high def 3D hentai?
Right now I have about 3000 movies, mostly 4k, and about 500 TV shows. As well as a pretty massive music library. No room for the hentai.
Then I see why you need moar disks. But seriously, are you ever gonna watch 3000 movies and 500 TV series?
That’s about 25000 hours of content. If you watch 3 hours per day it will take you 23 years to watch it all.
Are you okay, brother?
Not sure how you’re doing your math, but I’ve probably watched about 85% of it. And a lot of it I’ve watched multiple times.
But no. I am not ok. lol.
Honestly, I get it. If you have a relatively small stash of media, say a couple TB worth, you can pretty easily say "well I watched this movie, so I’ll delete it and make room for the next. When you get into the 10’s of TB range, the mindset has switched from it being a dynamic, temporary library to a repository. And it becomes easier just to plug in another 10-20TB drive occasionally, rather than trying to curate thousands of movies and shows.
I can see both sides though. There’s certainly something to be said for being deliberate about the media you consume–and therefore only needing enough storage for your immediate viewing plans. I’m not quite into the 100TB range with my library, but I definitely have moments where I feel like having so many options makes any given option seem less appealing.
I’ve almost entirely ditched streaming because of my library. I like to think I’ve learned how to encode media at a quality better than most services stream. Only service I still subscribe to is crunchyroll. I also run a plex server and share access with my family, so it’s got its uses. Its not just me watching all of it. But I’m probably adding around 5 movies/tv shows to my server almost every day. The threat of ever dwindling disk space looms large.
Same here. I initially had high hopes that my family would take advantage, but apparently my parents would rather bug my siblings monthly for their Hulu/Netflix/Max/Disney+/Prime logins than install Plex or Jellyfin lol.
cool. now I can lose even more data when it dies.
no thanks…
phrasing
I can’t wait to lose even more data when this thing bricks
I can’t wait to upgrade my NAS to a 200Tb Setup
…And it’s bound to be stupidly expensive.
Wish I could afford 20 of them, but not without winning the Powerball.
i don’t mind that, if it means that lower capacity drives will get cheaper
20 of them? Just curious, how would you use 800 or 1600 TB of storage?
A mirror of Anna’s Archive.
Information is meant to be free.
Oh, nice idea! Maybe that’s kind of what Simon on Firefly meant by a “source box”.
4k Blu-ray rips? Naw, probably porn.
they have to make it at all before they make it cheap
Hey! You! Get offa the Cloud (and grab yourself one of those drives). You can keep your thoughts to yourself, now you can keep your data to yourself, like in the recent old times.
Best to get at least 2 so you have a backup
Your own lil cloud
thats a lot of
pornhigh quality videosOh wow does it come with glowing green computery looking stuff like in the picture
I do like that the picture on an article about a 40 TB drive is clearly labelled as 1 TB. Like couldn’t they have edited the image?
I’ve been buying computer stuff for like 30 years and never once has any of it had any weird glowing stuff like on the box
We seem to be headed in that direction though. My most recent motherboard has built in LEDs for no practical reason other than “ooh shiny”. Took me a minute to find the UEFI setting to disable that. “Stealth mode” apparently.
It’s also increasingly difficult, if not impossible, to find wired mice, keyboards and headsets in that ever-increasing gulf between “all singing, all dancing, expensive gaming device full of unnecessary LEDs” and “cheap, awful, bare minimum”. If it plugs in and there’s a 5v rail nearby, gotta draw on that to be shiny! Anything else would be sacrilege!
I want everything wired, antennas and batteries usually don’t make that stuff any better
You need to be getting the radon infused versions.
Yeah but it’s not hovering or rotating unsupported in the air. The box said it was going to do that stuff. I’m pretty sure this doesn’t even have any weird runes on it either
The image is literally just the proprietary xbox drive plugged into an xbox
I had an Xbox and it didn’t do that either!!!