The minimum requirements one is a bit of a weird one, as those were definitely a thing back then. Gaming pushed computer technology a lot and personally many of my computer upgrades were motivated to play the latest games.
I remember upgrading my PC for Duke3D from 4MB to 8MB, it cost me my entire paycheck.
Yeah, Quake 2 recommended a Pentium 133, and that was released two years earlier(the AMD equivalent was released only a year and a half before the game). It required a Pentium 90 which was three years old, but it didn’t run smooth from what I remember.
That sort of requirement for a major component today would be considered self-sabotage for most non-vr pc games.
The minimum requirements one is a bit of a weird one, as those were definitely a thing back then. Gaming pushed computer technology a lot and personally many of my computer upgrades were motivated to play the latest games.
I remember upgrading my PC for Duke3D from 4MB to 8MB, it cost me my entire paycheck.
Yeah, imagine the games we could have if this had not stopped because of consoles.
Not saying it was a good development. Just saying it rapidly developed game graphics and systems.
When games like Half-Life were released im pretty sure most people didnt have a 3d capable GPU
Yeah, Quake 2 recommended a Pentium 133, and that was released two years earlier(the AMD equivalent was released only a year and a half before the game). It required a Pentium 90 which was three years old, but it didn’t run smooth from what I remember.
That sort of requirement for a major component today would be considered self-sabotage for most non-vr pc games.