I’m making a game in Godot 4 and I have something bound to the B key, problem is that if I press the B key while holding ctrl (sprint in my game) it launches a system shortcut bounded to ctrl + b. How can I stop the game inputs from activating a system shortcut?
Following, as this is something Windows does(except for CTRL-ALT-DEL, ALT-TAB, and ALt-F4, iirc) that I never really figured out how it should work right in Linux. I really need to stop using my phone for everything.