I’m making a game in Godot 4 and I have something bound to the B key, problem is that if I press the B key while holding ctrl (sprint in my game) it launches a system shortcut bounded to ctrl + b. How can I stop the game inputs from activating a system shortcut?
First thing is to check if system/desktop manager even would go of this shortcut.
If the answer is yes, then maybe something can be done.