RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 6 days agoEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comexternal-linkmessage-square232fedilinkarrow-up1619arrow-down124cross-posted to: [email protected]
arrow-up1595arrow-down1external-linkEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 6 days agomessage-square232fedilinkcross-posted to: [email protected]
minus-squareVelypso@sh.itjust.workslinkfedilinkEnglisharrow-up3arrow-down4·6 days agoAnd steam doesn’t do it at all. One approach is objectively better for the little guys than the other.
minus-squareUlrich@feddit.orglinkfedilinkEnglisharrow-up5arrow-down1·6 days agoSure, I’m just saying Epic is not any better than Valve in that regard. They’re just in a different position.
minus-squareCileTheSane@lemmy.calinkfedilinkEnglisharrow-up4arrow-down1·5 days ago One approach is objectively better for the little guys than the other. I’m a littler guy than any game company, Epic treats me like shit. So I’m not going to use Epic.
And steam doesn’t do it at all.
One approach is objectively better for the little guys than the other.
Sure, I’m just saying Epic is not any better than Valve in that regard. They’re just in a different position.
I’m a littler guy than any game company, Epic treats me like shit. So I’m not going to use Epic.