Don’t get me wrong, Vanguard is BS, and I quit playing riot games because of it. However, simply having low level access isn’t sufficient to classify it as spyware, otherwise drivers would be spyware. I still haven’t seen any evidence that it currently does anything nefarious with that access, which means it’s quite unlikely it’s being used for mass surveillance.
To me, there are 2 problems: 1) It could be used for targeted attacks, and the likelihood anyone would find out is much lower than in a widespread surveillance scenario. 2) It could be used to deploy a massive bot-net.
I think the US reclassification here is precautionary in nature.
Except drivers are designed to interact with hardware and to make it usable, kernel-level anticheats are designed to specifically scan/block/etc software. They are pretty different with their intended purposes, even though they offer the same/similar invasiveness.
Exactly. I avoid kernel-level anti-cheat not because of any known spying they do (and honestly, anything w/ user-level privileges can read all your personal data), but that they add yet another attack vector for a bad actor. I highly doubt Vanguard gets as much security scrutiny as drivers, for example.
And the lack of a reason for vendors to put security first. “It’s just a game” or whatever, so they’ll do the bare minimum to keep the money flowing.
Drivers, on the other hand, make or break a sale, because it makes the product look bad. So if a driver gets exploited, customers are likely to buy from a competitor. If that happens w/ a game, players will get pissed but keep playing the game.
Don’t get me wrong, Vanguard is BS, and I quit playing riot games because of it. However, simply having low level access isn’t sufficient to classify it as spyware, otherwise drivers would be spyware. I still haven’t seen any evidence that it currently does anything nefarious with that access, which means it’s quite unlikely it’s being used for mass surveillance.
To me, there are 2 problems: 1) It could be used for targeted attacks, and the likelihood anyone would find out is much lower than in a widespread surveillance scenario. 2) It could be used to deploy a massive bot-net.
I think the US reclassification here is precautionary in nature.
Except drivers are designed to interact with hardware and to make it usable, kernel-level anticheats are designed to specifically scan/block/etc software. They are pretty different with their intended purposes, even though they offer the same/similar invasiveness.
Exactly. I avoid kernel-level anti-cheat not because of any known spying they do (and honestly, anything w/ user-level privileges can read all your personal data), but that they add yet another attack vector for a bad actor. I highly doubt Vanguard gets as much security scrutiny as drivers, for example.
Yep, agreed. It’s the potential for exploitation that’s the main issue.
And the lack of a reason for vendors to put security first. “It’s just a game” or whatever, so they’ll do the bare minimum to keep the money flowing.
Drivers, on the other hand, make or break a sale, because it makes the product look bad. So if a driver gets exploited, customers are likely to buy from a competitor. If that happens w/ a game, players will get pissed but keep playing the game.