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- cross-posted to:
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That feels awfully soon. I hope they can actually create enough new content for this, as Below Zero felt far too similar to the first. It felt more like a new game plus rather than a full-price sequal.
here’s to hoping they don’t scrap a perfect story half way through again like they did in sub 2, I loved the original pre-release story, then they scrapped it for the boring one it is now
What was the pre-release story for BZ? I played it this year and thought the story was fine, though it didn’t manage to recapture the feelings of mystery and discovery of the first game
I want a truly massive nuclear submarine and be able to explore some of the actual deep parts of the ocean. Like they hype up the huge drop off in the first game. Maybe a bit of protection against the giant ghost laviathans.
Please be good. I loved the first one (despite the bugs).
Didn’t they say they were don’t making Subnautica like games? I hope not though, I loved 1 and 2.
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I personally loved the building in the game. At least in 2 it was a lot better. Luckily they ported most of the improvements from 2 into the first game.
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I’m in the middle of a Subnautica replay and it’s very much “fuck man where is the thing” combined with “I swear that thing was right here last time I played.”
I swear to god, half of my most recent playthrough was spent trying to find the last blueprint for the grappling arm
Is the next one going to support inverting the X and Y axis on the controller? Or is it going to be entirely unplayable as well?
Dont know about PC but it has invert on PS4 cause I always play w Y inverted.
If its on PC, I have to assume there is a setting in controller software to allow for it even if the game doesnt.
It only has inverting of 1 axis, not both.
I had to hack it in steam’s controller remapping. But that shouldn’t be necessary, just provide the completely normal option.