When should developers go back and remaster or remake their most popular games?

  • Sentinian@lemmy.one
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    1 year ago

    I think the issue is calling a next gen port a remaster. Yea it is technically a remaster but adding that to the title makes it seem like more then that.

    If said game was released as definite or something nobody would be talking rn

    • Ilflish@lemm.ee
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      1 year ago

      No one would be complaining if it was labeled as a director’s cut but maybe theres a legit marketing reason to avoid the label

  • Pratai@lemmy.ca
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    1 year ago

    Forever is too soon. STOP regurgitating content and create new IP.

    • hyperhopper@lemmy.ml
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      1 year ago

      You don’t get it, the 13th time they remake the first gen games, then it will really be different.

      I’m so glad I found persona/SMT to scratch that same itch but with actual depth, difficulty, and variety.

  • key@lemmy.keychat.org
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    1 year ago

    I’m going to go with 1 year for every 2 years since 1970. So 10 years for a game released in 1990, 26 years for a game released this year.

  • Computerchairgeneral@kbin.social
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    1 year ago

    I mean, is it too soon if people are still going to buy it? More seriously, I think one whole console generation is a good standard for remasters. Just so long as you can point to something that looks or plays better than the original did. For a remake, I think you need more time and the game your making needs to feel like it couldn’t have been made on the original hardware. Either way three years feels way too soon, especially for what is essentially a next-gen port or a definitive edition.