What do you think is in store for this game in 2025? How much more work does the general gameplay need, what new additions will we receive and how far away is the full release?

  • MentalEdge@sopuli.xyz
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    10 days ago

    We know several characters will receive visual overhauls (warden, yamato, haze, viscous…)

    And while a ton of progress has happened with the map, a lot of stuff is clearly placeholder. There is even an unused denizen (jungle creep) type in the files. There’s also an entire walker model that currently isn’t used.

    There’s a SHITTON of potential items that aren’t in the game yet.

    I’m pretty sure general gameplay already has all core systems in place, movement, shooting, reloading, etc. I don’t see that changing much. Then again, wall-jumping was a fairly recent addition, so who knows? Lots of stuff still changing with hero abilities. Yamatos ult, Pockets ult and Grey Talons spirit snare have all received changes recently that almost amount to entirely replacing the abilities with something different.

    As for when I think it’ll release… I honestly don’t see it happening next year. The game is VERY far along but it’s in that phase where the last bit takes a lot of the effort. There is so much that still needs doing and tweaking.

    It’s possible that a lot of thr missing stuff is actually done and just not in the play-testing build, ofc, in which case my estimate could be very off. MAYBE it could release next year.

    • Ilandar@lemm.eeOP
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      10 days ago

      I’m pretty sure general gameplay already has all core systems in place, movement, shooting, reloading, etc. I don’t see that changing much.

      I was thinking more in terms of soul mechanics. There have been lots of big meta shifts this year in relation to wave sharing, jungling and the urn. I’m not sure if they’ve settled on that yet or if there will be more big changes in 2025 as they try to work out how much they want to play into the MOBA component vs the hero shooter component.