Stamau123@lemmy.world to 196@lemmy.blahaj.zone · 1 month agoThe way of rulelemmy.worldimagemessage-square2fedilinkarrow-up126arrow-down14file-text
arrow-up122arrow-down1imageThe way of rulelemmy.worldStamau123@lemmy.world to 196@lemmy.blahaj.zone · 1 month agomessage-square2fedilinkfile-text
minus-squareAVincentInSpace@pawb.sociallinkfedilinkEnglisharrow-up2·1 month agoWhy does “Cause a creature to flee” have the same cost as “Cause a creature to lose next turn”? Seems to me that one is strictly superior to the other
minus-squareStamau123@lemmy.worldOPlinkfedilinkarrow-up2·1 month agoPresumably for creatures that are unable to flee, or you want them stationary but not attacking or something
Why does “Cause a creature to flee” have the same cost as “Cause a creature to lose next turn”? Seems to me that one is strictly superior to the other
Presumably for creatures that are unable to flee, or you want them stationary but not attacking or something