Hello! We are excited to announce Steam Families is now available for all users. Steam Families is a collection of new and existing family-related features. It replaces both Steam Family Sharing and Steam Family View, giving you a single location to manage which games your family can access and when they can play. Create a Steam Family To get started, you can create a Steam Family and then invite up to 5 family members.
Not sure where you’re going with this - I was implying that there are consequences for cheating, like losing access to a game library even if temporary.
I know it’s to make sure cheaters get punished. But that destroys the whole purpose of sharing your gaming library with your kids. They are prone to making mistakes. Should a parent be punished for that? I think the kid should.
15+ years ago I used an aimbot on the first Call of Duty that I got as a gift and got a PunkBuster ban. I was 13 years old and found something new and wanted to try it out. I got punished, in a single game, all by myself. My parents did not get punished, but I was crying.
I can’t even imagine if I were a kid and made my parent lose access to a lot of games. That would be absolute horror. Not only for little kid me then, but also for my parent. If I would share my cureent Steam account with my kid and they’d get a VAC ban, I would lose €700 in CS skins alone.
I can’t even imagine if I were a kid and made my parent lose access to a lot of games.
Well it’d be just the one game that they cheated in. That’s where you can sit the kid down and tell him that cheating has consequences. Ideally this talk would’ve happened before you share access though - I’m thinking of it as making sure the kid knows how to drive before you let them borrow the keys to your car.
EDIT: just to be clear, when I brought up the kid losing access to a library, I meant the shared access being revoked by the parent.
Parents just have to make sure the kid understands to not cheat before sharing the account. It might sound new to us because we never grew up with this scenario, but it seems reasonable to me.
Again, it’s just making sure the kid is a safe driver before letting them borrow keys to the family van.
If the ban worries you, you can just not share the games - this is strictly an upside and there’s no penalty for maintaining the status quo and not using this feature.
The problem with that statement is that there’s a pretty common example that I already brought up that easily disproves it - letting the kid borrow keys to the car after they’ve shown they can drive safely.
There’s a lot more parental liability there than some skins in a game.
Like how we respect eachother in online gaming and there are not cheaters?
Not sure where you’re going with this - I was implying that there are consequences for cheating, like losing access to a game library even if temporary.
I’m not sure where you’re going with this either.
I know it’s to make sure cheaters get punished. But that destroys the whole purpose of sharing your gaming library with your kids. They are prone to making mistakes. Should a parent be punished for that? I think the kid should.
15+ years ago I used an aimbot on the first Call of Duty that I got as a gift and got a PunkBuster ban. I was 13 years old and found something new and wanted to try it out. I got punished, in a single game, all by myself. My parents did not get punished, but I was crying.
I can’t even imagine if I were a kid and made my parent lose access to a lot of games. That would be absolute horror. Not only for little kid me then, but also for my parent. If I would share my cureent Steam account with my kid and they’d get a VAC ban, I would lose €700 in CS skins alone.
Well it’d be just the one game that they cheated in. That’s where you can sit the kid down and tell him that cheating has consequences. Ideally this talk would’ve happened before you share access though - I’m thinking of it as making sure the kid knows how to drive before you let them borrow the keys to your car.
EDIT: just to be clear, when I brought up the kid losing access to a library, I meant the shared access being revoked by the parent.
I’m talking about how an account that cheats while using the shared library of a parent, would get the account of the parent in trouble.
That’s what I took away from this whole ordeal.
If they just lose access to that game on their own account, sure, perfectly fine.
Parents just have to make sure the kid understands to not cheat before sharing the account. It might sound new to us because we never grew up with this scenario, but it seems reasonable to me.
Again, it’s just making sure the kid is a safe driver before letting them borrow keys to the family van.
If the ban worries you, you can just not share the games - this is strictly an upside and there’s no penalty for maintaining the status quo and not using this feature.
That’s stupid and too “perfect”. You can’t enforce perfect behavior onto a teenager. They are guaranteed to make mistakes.
The problem with that statement is that there’s a pretty common example that I already brought up that easily disproves it - letting the kid borrow keys to the car after they’ve shown they can drive safely.
There’s a lot more parental liability there than some skins in a game.
It’s fucking games. Not a dangerous machine that could easily kill other people.