• IcePee@lemmy.beru.co
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    2 months ago

    This is yet another nail in the coffin of physical media. Or, in other words games you actually own instead of long term lease.

    • sanpo@sopuli.xyz
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      2 months ago

      It’s not like physical media makes any difference anyway these days.

      Actual disk often gets just a glorified installer, and even if it includes the entire game you’re likely to have to activate it online anyway.

      The “own your games” ship has sailed long ago, unless you only buy no-DRM and your own backups.

      • PunchingWood@lemmy.world
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        2 months ago

        The difference is the price of buying discs vs. buying from a digital store that has no competitors.

        I’ve bought almost exclusively second-hand discs for my PS5, because they’re like half the price for the exact same content.

        Sadly it’ll probably be just a matter of time before those will be phased out as well, one way or another.

          • PunchingWood@lemmy.world
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            2 months ago

            They can, difference is a vast majority of people don’t want to buy/build a PC, or deal with a PC setup in general, they just want to press one button to make it work and sit on the couch. So the easy option for them is buying a console, it’s plug and play, while a PC requires quite some setup.

            • iopq@lemmy.world
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              2 months ago

              So we need Steam Box. Steam Deck just works 99% of the time. I can only complain about the desktop mode being buggy and non-steam games being a pain in the ass to install.

              • sic_semper_tyrannis@lemmy.today
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                2 months ago

                Then we return to the topic of not owning your games with Steam. Try installing non Steam games via the Heroic launcher and use Bazzite OS instead

                • callouscomic@lemm.ee
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                  2 months ago

                  Try getting non-playstation games on your Playstation. What about games from older Playstation? Can’t get most of those on there. And let’s not pretend you “own” Playstation games anymore when so many require online and patches anyways.

                  Steam is more value for money and improved services and support. I used to be a die hard Playstation fan but it got old being treated like shit.

                  • sic_semper_tyrannis@lemmy.today
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                    2 months ago

                    You can get generally up to PS3 games working on PC and you’d be owning those games too. Value for money is good and all but owning vs leasing is clear cut and I’ll take owning my stuff everytime, as that is valuable to me.

      • BombOmOm@lemmy.world
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        2 months ago

        unless you only buy no-DRM and your own backups

        Going to have to plug GOG here as these are both things they offer. I try to buy games there instead of Steam, purely for this reason.

      • B312@lemmy.world
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        2 months ago

        Thing is, that’s not how it works on PlayStation. On PS5 you can download and play games without ever connecting to wifi. The whole glorified installer is mostly an Xbox thing ever since the XB1. I’d know since I own both and usually get discs to play my games.

      • AbidanYre@lemmy.world
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        2 months ago

        I remember thinking it was bs when half life 2 required a steam account and now everyone loves it.

        • pivot_root@lemmy.world
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          2 months ago

          For better or worse, the landscape has shifted since then. I can’t imagine people love Steam for being Steam, but rather for being the most consumer-friendly platform on PC.

          Refunds? No questions asked if it’s within 2 weeks and 2 hours of playtime.

          User reviews and ratings? Yes, and even comments on those reviews.

          Community content? Steam discussions, guides, art, etc. Even mods with the workshop.

          Bribes development studios for exclusivity deals? Nope! Devs can release games wherever the fuck they want.

          Platform support? PC. Not just Windows, but going out of their way to make Linux a first class citizen. They even support Crapple despite its miniscule market share among PC gamers.

      • umbrella@lemmy.ml
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        2 months ago

        unless you only buy no-DRM and your own backups

        or you straight up pirate it.

        • LucidNightmare@lemm.ee
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          2 months ago

          There’s not a lot of brave souls doing this as a passionate hobby any longer. Now it’s for the clout, to inject malware, or to receive monetary donations. Or all three!

          I hope I am wrong, and we can get back to the passionate hobby, but it’s looking kinda grim from my point of view.

          • umbrella@lemmy.ml
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            2 months ago

            its always been for the clout in the scene. but ive been pirating shit for a couple of decades now, no malware so far.

            • LucidNightmare@lemm.ee
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              2 months ago

              If you have been doing it for a decade, then surely you’ve noticed the drop in active crackers…?

      • Usernameblankface@lemmy.world
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        2 months ago

        Is it possible for modern games to fit on a disk?

        I think it would be an interesting change if brand new games had a hard limit on file size so they can fit on and play from an actual disk.

        • Crashumbc@lemmy.world
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          2 months ago

          The issue isn’t the game engine, it’s the texture files.

          If you don’t care what it looks like, you cut 80-90% or more from any modern game subbing low quality textures.

          • cmnybo@discuss.tchncs.de
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            2 months ago

            If they use a good, 12X bluray drive, it will be quicker to install from a disk than to download it unless you’re lucky enough to have a good fiber internet connection. Even then, the servers you download from will often be overloaded and slow on release day.

            • conciselyverbose@sh.itjust.works
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              2 months ago

              That’s not my point. Most games do install fine from the disk.

              He’s talking about playing from the disk, too, and that’s a problem.

      • Pasta Dental@sh.itjust.works
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        2 months ago

        This in my opinion is one of the valid use cases of a blockchain/NFTs: they provide provable ownership of digital goods. This means that if implemented, in the future we could actually own games music movies ebooks etc. The only remaining step would be a decentralized torrent-like system that allows the users to download the licensed content that they own via their nft.

        • Zorque@lemmy.world
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          2 months ago

          I mean, I can actually own a bunch of stuff as long as it doesn’t have some sort of proprietary DRM bullshit attached to it.

          The problem isn’t that there’s no way to obtain media in a non-bullshit way. The problem is that distributors don’t want to provide media in a non-bullshit way.

          • cmnybo@discuss.tchncs.de
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            2 months ago

            Sure, you can still own digital media, but you can’t sell or trade it like you can with a physical copy.

            • Zorque@lemmy.world
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              2 months ago

              Meh. If life weren’t so focused on material gains and losses, I wouldn’t need to.

              It would also mean potential losses for the distributors, as people are (supposedly) less likely to buy directly for them.

              So, again, the problem isn’t the media, it’s the distributors.

        • tabular@lemmy.world
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          2 months ago

          If you can’t modify it, sell it or know what the game software is even doing then calling that “ownership” would be rather lacking. I mean in terms of traditional ownership, not the modern definition: “page 69 of the EULA defines “purchasing” (the software) as a limited, non-transferable lease which can stop working at any time due to dependency on a proprietary server code we will never share I fucked your mom”.

    • dan@upvote.au
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      2 months ago

      Or, in other words games you actually own

      Newer games rarely have the entire game on the disc. Usually there’s mandatory patches that must be downloaded to play it. I’ve seen games where there’s only a few hundred MB on the disc while the whole game is maybe 15 or 20 GB.

      This means you don’t really own the game, since if Sony (or Microsoft or whoever) take down the downloads for the game, you won’t actually be able to play it any more.

      Essentially your choice is between a physical license key (the disc) plus a download of the game, or a digital license key plus a download of the game.

      • IcePee@lemmy.beru.co
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        2 months ago

        And now, the physical licence path is even less accessible. The thing with the physical licence key is it’s transferrable even if the actual data is stored elsewhere. It’s a thin veneer, I mean, Sony could gate access to this data to the first account/machine that activated it. So even this advantage is taken away.