RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · edit-27 days agoUnity cancels the stupid Runtime Feewww.gamingonlinux.comexternal-linkmessage-square23fedilinkarrow-up132arrow-down11file-textcross-posted to: [email protected]
arrow-up131arrow-down1external-linkUnity cancels the stupid Runtime Feewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · edit-27 days agomessage-square23fedilinkfile-textcross-posted to: [email protected]
minus-squareTime@sh.itjust.workslinkfedilinkEnglisharrow-up2·7 days agoHave people started to use Godot more?
minus-squarecm0002@lemmy.worldlinkfedilinkEnglisharrow-up1·7 days agoYes, they also just had a major release a few months ago that addressed some pain points, especially with building/interacting with UI/UX stuffs
minus-squarefsxylo@sh.itjust.workslinkfedilinkEnglisharrow-up4·7 days agoI went to Godot so now Unity can’t hurt me anymore. And even if Godot turns to shit I can either fork or stay with my current version.
Have people started to use Godot more?
Yes, they also just had a major release a few months ago that addressed some pain points, especially with building/interacting with UI/UX stuffs
I went to Godot so now Unity can’t hurt me anymore.
And even if Godot turns to shit I can either fork or stay with my current version.