Is this the fastest video game death of all time? Not even Lawbreakers died this fast.

  • Jo Miran@lemmy.ml
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    2 months ago

    Don’t forget the fact that is was a free-to-play game with a $30 price-tag.

    • houseofkeb@lemm.ee
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      2 months ago

      That’s what killed it for me. I really enjoyed the Lawbreakers beta, but paying $30 for a game that would either die at a fixed price or quickly shift to F2P made no sense.

      • Jo Miran@lemmy.ml
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        2 months ago

        Executive said, “Fuck it, we’re charging $30”. He thought people would pay that even though its main competitors were f2p.

          • Jo Miran@lemmy.ml
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            2 months ago

            Ultimately, no. It was going to be at first but prior to release, it changed models and ultimately stayed at $30 until it died.

            • helenslunch@feddit.nl
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              2 months ago

              You know what f2p means to me? It means you can play the game for free but the experience is guaranteed to be miserable because you’re going to have relentless ads crammed down your throat for skins and other bullshit I couldn’t give a single fuck about, and no matter how much you pay it never stops.

              So if it’s between that and just paying $30 for the game, I’ll take the $30 every time. I avoid f2p games like the plague.

                • ampersandrew@lemmy.world
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                  2 months ago

                  Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.

                • helenslunch@feddit.nl
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                  2 months ago

                  Your previous statements seem to indicate otherwise:

                  Lawbreakers was an excellent game that was killed by executive stupidity.

      • yamanii@lemmy.world
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        2 months ago

        It was originally advertised as f2p, at some point they changed their minds and decided to charge for it, clearly it didn’t go well since people already associated it with free.