I haven’t played Stellaria in a while, but I don’t remember the performance being bad. If it is it’s not because of any graphical thing that can be improved, but for the same reason Dwarf Fortress runs like shit, i.e. there’s a limit to your CPU power when simulating hundreds of individuals.
The problem with Stellaris is that they simulate every individual even if nothing changed about them. If nothing changes on a planet or species then they shouldn’t recalculate employed pops.
I haven’t played Stellaria in a while, but I don’t remember the performance being bad. If it is it’s not because of any graphical thing that can be improved, but for the same reason Dwarf Fortress runs like shit, i.e. there’s a limit to your CPU power when simulating hundreds of individuals.
The problem with Stellaris is that they simulate every individual even if nothing changed about them. If nothing changes on a planet or species then they shouldn’t recalculate employed pops.