• Scrubbles@poptalk.scrubbles.tech
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    9 days ago

    Xbox rediscovers social matchmaking. Oh shit, you mean noobs don’t like getting 360 no scoped by some kid when they’re just learning? Bravo Xbox, you figured it out after 15 years of matchmaking.

    All I’ve seen them do is continuously push ranked, MLG, clans that practice, and expect people to play every free hour of the day. Now they’re surprised that the only people who want to play their multiplayer are the try-hards.

    I work 40+ hours a week. When I’m done I don’t want to log into a game where I get yelled at for letting the team down, or be the obviously worst player in a lobby of pros. We used to have social, and for a few years it was great. There was no need to farm down there, it was just for fucking around. Now in Halo Infinite even the action sack stuff is rankable. Shit sucks for a casual gamer. My favorite franchise, I know everything up and down, have played since CE (and I mean CE and Custom Edition), and I can’t get any joy out of the competitiveness of Infinite.

    • ampersandrew@lemmy.world
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      8 days ago

      Is social matchmaking some synonym for skill based matchmaking? Because the latter is what it says they’re implementing, and it really shouldn’t be controversial.

      • Scrubbles@poptalk.scrubbles.tech
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        8 days ago

        Social playlists were unranked, vs ranked playlists. They generally had no stakes to play, and there were no benefits for players in there except to have fun. You couldn’t boost your skills or anything in socials, the only way to do that was to play the ranked playlists. So for me, it was just a blast playing those. Just a bunch of people who wanted to have fun

    • Squizzy@lemmy.world
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      8 days ago

      Dropped out of online gaming on week two of the small frw games I tried. Not fun being shit.