nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 18 days agoAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comexternal-linkmessage-square84fedilinkarrow-up1162arrow-down17
arrow-up1155arrow-down1external-linkAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 18 days agomessage-square84fedilink
minus-squareDefault_Defect@midwest.sociallinkfedilinkEnglisharrow-up8arrow-down8·17 days agoIt wouldn’t break shit, the fan base would have a meltdown over their precious thing being more accessible though.
minus-squarePraiseTheSoup@lemm.eelinkfedilinkEnglisharrow-up6arrow-down2·16 days agolmao Elden Ring is already a dumbed down, more accessible version of Dark Souls.
minus-squareCommanderCloon@lemmy.mllinkfedilinkEnglisharrow-up6arrow-down3·17 days agoDifficulty is not an accessibility issue.
It wouldn’t break shit, the fan base would have a meltdown over their precious thing being more accessible though.
lmao Elden Ring is already a dumbed down, more accessible version of Dark Souls.
Difficulty is not an accessibility issue.