Unpopular opinion but I can be this way and I honestly hate games for it. I’m a big Last of Us fan but I despise how you’re supposed to have this cutthroat realistic adventure but at every junction they just goade you into picking the obvious route that goes against the narrative. There’s no reason to follow that path except the meta element that you know there’s going to be some bullshit coin there. And if you maintain the atmosphere and ignore it, at the end of the level in some games you’ll get a whiny ‘oops! You only got 4/8 coins you dipshit!’ that makes you feel like you’re not playing the game right.
Who else has a borderline OCD to check waterfalls for caves in games?
I have explorers wanderlust, but I wouldn’t say it’s close to OCD. I’m more like a kender seeing what cool stuff I can find on my adventure.
Tas? Is that you?
Tanis?
Heh, I’m more of a Fizban.
Not sure where I would fit in there…
Royal pain in the ass for the big waterfalls in that one map in Xenoblade…
And that is what I mean by OCD
Unpopular opinion but I can be this way and I honestly hate games for it. I’m a big Last of Us fan but I despise how you’re supposed to have this cutthroat realistic adventure but at every junction they just goade you into picking the obvious route that goes against the narrative. There’s no reason to follow that path except the meta element that you know there’s going to be some bullshit coin there. And if you maintain the atmosphere and ignore it, at the end of the level in some games you’ll get a whiny ‘oops! You only got 4/8 coins you dipshit!’ that makes you feel like you’re not playing the game right.
Joel and Ellie’s tendency to immediately barricade doors behind them killed all my interest in exploring and trying to find secrets.
Hell, it took me years to not rub up against every wall while smashing space after playing Doom.