The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?

  • teruma@beehaw.org
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    1 year ago

    Oddly, AC Odyssey did this for the most part. There are exactly one or two major obvious decisions that impact the outcome, but there were a lot of small visual but otherwise meaningless world changes that can occur as a result of decisions in side quests.