“Starting with Studios, the $400 million+ year-over-year decline during Q1 was primarily due to the very tough comp we faced in games against the success of Hogwart’s Legacy last year in the first quarter, in conjunction with the disappointing Suicide Squad release this past quarter, which we impaired, leading to a $200 million impact to EBITDA (earnings before interest, taxes, depreciation, and amortisation) during the first quarter,” CFO Gunnar Wiedenfels said during the investor call after the report was published.
This doesn’t line up at all with what Insider Gaming wrote. I don’t think they know how to interpret company financials.
Costing revenue itself is a questionable phrase. A game can miss its revenue target, but that’s not the same thing. Here it looks like earnings were lower by $200M due in part to more than $400M lower revenue comparing to a Q1 2023, which had the Hogwarts Legacy release.
This doesn’t line up at all with what Insider Gaming wrote. I don’t think they know how to interpret company financials.
Costing revenue itself is a questionable phrase. A game can miss its revenue target, but that’s not the same thing. Here it looks like earnings were lower by $200M due in part to more than $400M lower revenue comparing to a Q1 2023, which had the Hogwarts Legacy release.