Yes, considering many games might be stuck on unity with months or years of sunk cost development, so they don’t change until the next project. At that point, Godot will be even more developed, so more attractive.
I assume many games that are AAA will negotiate their own terms. Some will use unity until they get burned later with fees. Eventually as godot comes to parity, unity will be pointless.
This is not an industry where people won’t be contributing to the source code, I can understand how not many programmers keep gimp up to date with photoshop. This is an industry of programmers. Godot is undoubtedly the future, now.
Yes, considering many games might be stuck on unity with months or years of sunk cost development, so they don’t change until the next project. At that point, Godot will be even more developed, so more attractive.
I assume many games that are AAA will negotiate their own terms. Some will use unity until they get burned later with fees. Eventually as godot comes to parity, unity will be pointless.
This is not an industry where people won’t be contributing to the source code, I can understand how not many programmers keep gimp up to date with photoshop. This is an industry of programmers. Godot is undoubtedly the future, now.
There’s the saying that software development is one of the few crafts where the craftspeople also create the tools for themselves.