• FiniteBanjo@lemmy.today
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      7 months ago

      Part of the contractual agreement between the studios was that Obsidian would only earn their “bonus” if the game performed well and got an 85 on Metacritic. Somehow, FO:NV missed that rating at the last moment and only scored an 84, denying obsidian the promised money.

      • SquirtleHermit@lemmy.world
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        7 months ago

        I mean, when the only quest available at launch was “FalloutNV has stopped working”, and it only had one solution, I’d say 84 is pretty damn good.

        Still, there is something that just feels terrible about Obsidian not getting the bonus considering they made one of the best RPGs of all time in 18 months…

          • Rakonat@lemmy.world
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            7 months ago

            80% of the game was already made in the form of Fallout 3. 10 years prior NV would have been considered an expansion pack, not a standalone game. Most of what they did was story work and added a few new things like gambling mini games and use the ingame editor to make new npc faces and clothing. It was an impressive undertaking but they still bit off more than they could chew

            • Moneo@lemmy.world
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              7 months ago

              80% of the game being made is definitely a stretch. The engine and many assets were there but they still had to build the world and populate it, that in itself is a gargantuan task. Call it DLC if you want but it’s a fully fledged story with a full game’s worth of content and deserved to be full price.