• FiniteBanjo@lemmy.today
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        7 months ago

        Part of the contractual agreement between the studios was that Obsidian would only earn their “bonus” if the game performed well and got an 85 on Metacritic. Somehow, FO:NV missed that rating at the last moment and only scored an 84, denying obsidian the promised money.

        • SquirtleHermit@lemmy.world
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          7 months ago

          I mean, when the only quest available at launch was “FalloutNV has stopped working”, and it only had one solution, I’d say 84 is pretty damn good.

          Still, there is something that just feels terrible about Obsidian not getting the bonus considering they made one of the best RPGs of all time in 18 months…

            • Rakonat@lemmy.world
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              7 months ago

              80% of the game was already made in the form of Fallout 3. 10 years prior NV would have been considered an expansion pack, not a standalone game. Most of what they did was story work and added a few new things like gambling mini games and use the ingame editor to make new npc faces and clothing. It was an impressive undertaking but they still bit off more than they could chew

              • Moneo@lemmy.world
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                7 months ago

                80% of the game being made is definitely a stretch. The engine and many assets were there but they still had to build the world and populate it, that in itself is a gargantuan task. Call it DLC if you want but it’s a fully fledged story with a full game’s worth of content and deserved to be full price.

  • The Snark Urge@lemmy.world
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    7 months ago

    …“it is obviously difficult to deal with when you’re going back to an area where a game had multiple endings.”

    No, Howard. What you are finding difficult is to have any particular vision for a game beyond its literal systems and gameplay loops. You resent New Vegas because people care about it, and nobody cares about 76.

    If you have a story you want to tell, you make choices that serve that vision; the problem is Todd doesn’t have one. He bought a franchise built on evocative storytelling and biting commentary and decided its best use is for players to bash virtual action figures together.

    • cyr0catdrag0nz@sh.itjust.works
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      7 months ago

      For real though. Todd Howard needs to like, take some shrooms and meditate in the mountains. Touch grass. Given the headass shit he’s said lately it’s transparently clear he’s one of the biggest things standing in the way of another decent Bethesda game- I think the days of those might be done for good, I hate to say.

      • SturgiesYrFase@lemmy.ml
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        7 months ago

        Todd Howard needs to like, take some shrooms and meditate in the mountains.

        Lots of the worst people in tech did this, and they just got worse…

  • RightHandOfIkaros@lemmy.world
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    7 months ago

    If there is one thing I know about New Vegas fans, its that they are more rabbid than the mongrel dogs of the Empire. If ever there was a thing to blame “we can’t have nice things” on in the Fallout community, the answer is almost probably New Vegas fans.

    Also, I never played much of New Vegas. I spent more time trying to get the game to not crash after leaving the starting town that I did actually playing the game. When my character got stuck inside of a stop sign, thats when I decided it was no longer worth the trouble.