The games that use this mechanic are few and far between. I’m not sure where to find a complete list, but there’s this wikipedia article on it. I can imagine why, though, because it takes what would be a small, simple game to run and turns it into a CPU using monster. I actually found quite a few game projects on github with this mechanic that were left abandoned.
If you’ve not played Noita, Powder Game or Powder Toy, I can imagine why my description doesn’t quite make sense. I think a gif does far better than words in this case ha.
I was hoping that because there were few games that had this mechanic (and not just the mechanic as the game) and none of them were multiplayer, that it would stand out from games like Terraria in the genre.
Did you ever mention what you were working on?
Well, that still sounds like a nice project. And a more attainable goal than I’ve set myself possibly. Are you doing it simply as a way into Godot, or are you planning to do something with it? Like, publish it somewhere?